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OpenGL32.Lib issues #1

@bwbeall

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@bwbeall

Hi,

I'm trying to build your version of meshlab using Qt 5.7 and VS2013 for Windows x64, and I am having an issue with linking in the OpenGL32 library.

This is the error message I'm getting (about 39 more just like it, as well)
meshmodel.obj:-1: error: LNK2019: unresolved external symbol __imp_glBegin referenced in function "public: bool __cdecl MeshLabRenderMesh::renderSelectedFace(void)" (?renderSelectedFace@MeshLabRenderMesh@@QEAA_NXZ)

I don't know a thing about Qt or qmake, but from what I can find in Qt help and stackoverflow.com, it looks like you have what is needed:

QT += opengl

Are you aware of anything else that I can do?

Thanks for doing a great job updating the meshlab project on your GitHub page, and for any assistance you can provide.

Brook Beall

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