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game_env

定义 gym 环境。

observation:

  • all_player_info

    • armor_health: int

    • health: int

    • firearm: [bool, bool]

    • firearms_pool: [int, int]

    • range: int

    • position: bool 256x256, and two floats

    • inventory: int array, len=4

  • map

    MultiBinary 256x256

  • supply

    MultiDiscrete 256x256, 10

  • safe_zone

    Box 256x256, float

action:

  • choose_origin

    目前不选出生点

  • move

    [float, float]

  • stop

    bool

  • abandon

    Discrete 10, and a count (Box)

  • switch_firearm

    bool

  • use_medicine

    MultiBinary 2

  • use_grenade

    a bool and a float position

  • attack

    a bool and a float position

调用 Agent:

从一组权重中调用。

指定一个被训练的 Agent 和一个陪练,将陪练当作后端,选手当作那个 PPO 的 Agent。