This is an aswesome sky shader and i would love to use it in my project but sometimes i am gettig issues like below, where the sky looks like it has a split. This also occurs on clouds in the air but i have only seen it in the direction the clouds come from and leave to (i did not mess with any code). I am using a GTX 750TI.
Also, clouds look very blocky and increasing the quality helps to a degree but even maxed out, you can still make out artifacts. Is there something i can do about it?


This is an aswesome sky shader and i would love to use it in my project but sometimes i am gettig issues like below, where the sky looks like it has a split. This also occurs on clouds in the air but i have only seen it in the direction the clouds come from and leave to (i did not mess with any code). I am using a GTX 750TI.
Also, clouds look very blocky and increasing the quality helps to a degree but even maxed out, you can still make out artifacts. Is there something i can do about it?