v1.1.0
Pre-release
Pre-release
Update 1.1.0:
It is finally done! This update was a HUGE rewrite of the entire data management.
This update is fully backwards compatible.
Features:
- Masks can now include multiple layers, which includes a mix of RotoForge Layers and vanilla Layers
- Masks are now rasterized correctly, the same as in vanilla Blender
- The overlay is now pixel-perfect and a bit faster
- Masks can now easily be baked into a texture and imported into NodeTrees
- Blender now starts up a lot faster than usual with RotoForge installed
Under-the-hood stuff:
- RotoForge is now an extension
- I updated the docs on this GitHub
- Everything is now saved and updated in the tempdir
- I fixed a bunch of bugs, can't remember them all
Full Changelog: 1.0.2...1.1.0