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v1.1.0

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@MagnumVD MagnumVD released this 01 Jan 03:44
· 3 commits to main since this release

Update 1.1.0:

It is finally done! This update was a HUGE rewrite of the entire data management.
This update is fully backwards compatible.

Features:

  • Masks can now include multiple layers, which includes a mix of RotoForge Layers and vanilla Layers
  • Masks are now rasterized correctly, the same as in vanilla Blender
  • The overlay is now pixel-perfect and a bit faster
  • Masks can now easily be baked into a texture and imported into NodeTrees
  • Blender now starts up a lot faster than usual with RotoForge installed

Under-the-hood stuff:

  • RotoForge is now an extension
  • I updated the docs on this GitHub
  • Everything is now saved and updated in the tempdir
  • I fixed a bunch of bugs, can't remember them all

Full Changelog: 1.0.2...1.1.0