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index.cpp
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#include <bits/stdc++.h>
using namespace std;
class Trie
{
struct node
{
bool end;
unordered_map<char, node *> child;
node() : end(false) {}
};
struct node *root;
public:
Trie()
{
root = new node;
}
void add(string &s)
{
node *cur = root;
for (char i : s)
{
if (cur->child.count(i) == 0)
cur->child[i] = new node;
cur = cur->child[i];
}
cur->end = true;
}
bool prefixMatch(string &s)
{
node *cur = root;
for (char i : s)
{
if (cur->child.count(i) == 0)
return false;
cur = cur->child[i];
}
return true;
}
bool stringPresent(string &s)
{
node *cur = root;
for (char i : s)
{
if (cur->child.count(i) == 0)
return false;
cur = cur->child[i];
}
return cur->end;
}
};