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f.2.3 clean up and more coop rule changes (#166)
* f.2.3 clean up and more coop rule changes f.2.3 does not work with realms, but we have to determine an actual policy for that before it's added to the rules. I think f.2.3 should probably be struck entirely and the run should start when the first person joins b/c the logs would also tell us that but that is tbd. * entangle rule * passive voice
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rules.typ

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@@ -710,12 +710,13 @@ E.4.1) External runs must leave the world (Save and Quit or crash the game).
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== F.1: Co-op Exceptions
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F.1.1) #entangledRule("A.3.3") (banning opening to LAN) is nullified for co-op runs.\
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F.1.2) <F.1.2> In addition to the world generation settings allowed in #entangledRule("A.1.3"), you may also enable cheats.\
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- F.1.2.a) <F.1.2.a> Guidance: We strongly recommend generating the world with cheats but opening to lan without cheats to more easily comply with #entangledRule("F.3.4").
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F.1.3) No cheats or actions which could not be accomplished without cheats must be used during the run.
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- F.1.3.a) <F.1.3.a> Exception: /difficulty may be used, nullifying #entangledRule("A.3.5") (note that in accordance with #entangledRule("A.3.11"), the difficulty must not be set to peaceful, even if toggling between difficulties)
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- F.1.3.b) <F.1.3.b> Exception: /time set 0 may be used as described in #entangledRule("F.2.2"), nullifying #entangledRule("A.3.5").
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F.1.4) Players with cheats enabled must not use F3+I.\
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F.1.5) The entirety of a co-op run must occur on either an dedicated server or with Open to LAN.
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- F.1.5.a) Exception: The first few seconds (at the discretion of verifiers) of a run may be played on singleplayer.
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- F.1.5.a) Exception: The very start (at the discretion of verifiers) of a run may be played on singleplayer.
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F.1.6) If more than 16 players are running, choose 16 players while submitting, input the names of 15 of the players, and then list “+others” for the 16th slot. Include the name of all other players not listed in the description of the speedrun.com submission.\
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F.1.7) <F.1.7> Your server must not use any mods or plugins outside of the allowed list of mods in #entangledRule("A.8") and #entangledRule("C.2"), if applicable.
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- This excludes but is not limited to (whether or not plugins are enabled):
@@ -729,21 +730,23 @@ F.1.8) <F.1.8> In accordance with #entangledRule("A.3.1"), at least one player m
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== F.2: Co-op Timing Rules
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F.2.1) <F.2.1> Runs done on LAN may start their time following the same rules as #entangledRule("A.5.1")/#entangledRule("A.5.2") (world load/first input).\
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F.2.2) <F.2.2> Runs done on external servers or runs on LAN which choose to do so will start their time upon the entering of the command /time set 0.
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F.2.2) <F.2.2> Runs done on external servers, or runs on LAN which choose to do so, will start their time upon the entering of the command /time set 0.
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- F.2.2.a) Please do not wait excessively long to run the command after the server is launched.
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- F.2.2.b) <F.2.2.b> If this timing method is chosen, inputs which would normally start timing (as defined by #entangledRule("A.5.2")) must not occur prior to the entering of the command.
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- F.2.2.b.i) <F.2.2.b.i> Exception to #entangledRule("A.5.2.a"): Players being pushed by mobs before the time set command will not be considered as starting the run unless a significant advantage is gained (at the discretion of verifiers).
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- F.2.2.c) Clarification: Once /time set 0 is done once to start timing, it cannot be used again for the rest of the run.
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#entangled[Entangled Rule(s):]\
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#entangled[F.2.2 is referenced by: ] #entangledRule("F.1.3.b")\
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F.2.3) On external servers, if /time set 0 is not done, then time starts when the server loads the world. If the server being launched isn't shown on video, world files and/or logs will be requested.
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F.2.3) On external servers, if /time set 0 is not done, then time starts when the server loads the world and server logs must be submitted.
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== F.3: Video Rules
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F.3.1) Every player should record their perspective, and all of these perspectives should be submitted with the run.
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- F.3.1.a) Clarification: Unless otherwise specified, no other perspectives beyond those outlined in F.3.2-F.3.4 are necessary to be recorded.
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F.3.2) The first player to join the server must be recording.\
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F.3.3) The person to complete the run must be recording.\
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F.3.4) Any user with cheats enabled must be recording.\
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F.3.4) <F.3.4> Any user with cheats enabled must be recording.\
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#entangled[Entangled Rule(s):]\
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#entangled[F.3.4 is referenced by: ] #entangledRule("F.1.2.a")\
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F.3.5) The video should start before joining the server.
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= G: Structures/No Structures Ruleset

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