This node generates dynamic infinite corridor video sequences with perspective effects, creating immersive tunnel-like animations. It offers various customization options for colors, patterns, and lighting effects.
- Type: Integer
- Default: 512
- Range: 128 to 4096
- Step: 64
- Description: The width of the output video in pixels.
- Type: Integer
- Default: 512
- Range: 128 to 4096
- Step: 64
- Description: The height of the output video in pixels.
- Type: Integer
- Default: 30
- Range: 1 to 60
- Step: 1
- Description: Frames per second for the output video.
- Type: Integer
- Default: 300
- Range: 1 to 9999
- Step: 1
- Description: Total number of frames to generate.
- Type: Float
- Default: 2.0
- Range: 0.5 to 5.0
- Step: 0.1
- Description: Controls how deep the corridor appears. Higher values create a longer-looking corridor.
- Type: Float
- Default: 0.05
- Range: 0.01 to 0.2
- Step: 0.01
- Description: Controls how fast the camera appears to move through the corridor.
- Type: Float
- Default: 1.0
- Range: 0.5 to 2.0
- Step: 0.1
- Description: Controls the intensity of the perspective effect. Higher values create more dramatic perspective distortion.
- Type: Dropdown
- Options:
neon
: Bright, vibrant neon colorsclassic
: Traditional RGB color progressionrainbow
: Full spectrum of colorsmonochrome
: Grayscale variationssunset
: Warm orange and purple tonescyberpunk
: High-contrast futuristic colors
- Type: Dropdown
- Options:
solid
: Simple solid color wallsgradient
: Smooth gradient from wall color to whitegrid
: Grid pattern overlay on wallsdiagonal
: Diagonal line pattern overlay
- Type: Dropdown
- Options:
dynamic
: Light intensity varies with depthstatic
: Consistent lighting throughoutpulsing
: Rhythmic light intensity changesambient
: Soft, diffused lighting effect
-
For Smooth Animation:
- Keep the movement speed between 0.03 and 0.08
- Use at least 30 FPS for fluid motion
-
For Best Visual Impact:
- Combine complementary color schemes with appropriate lighting modes
- Use the grid or diagonal patterns with dynamic lighting for added depth perception
-
Performance Considerations:
- Higher resolutions and frame counts will increase generation time
- Consider reducing max_frames for quick previews
- Neon: (255,0,255), (0,255,255), (255,255,0), etc.
- Classic: Standard RGB progression
- Rainbow: Full HSV color wheel conversion
- Monochrome: Grayscale values from 255 to 60
- Sunset: Warm oranges to cool purples
- Cyberpunk: High-contrast neon combinations
- The corridor is generated using perspective transformation
- Wall patterns are applied using OpenCV polygon filling and line drawing
- Lighting effects are calculated per-frame and can be influenced by depth
- The animation loops seamlessly when max_frames is set appropriately for the movement speed