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Roadmap / status of 3D Gaussian Splatting render pass support in Falcor #493

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@bduk76

Hi,

I'm building a VFX pipeline targeting Falcor as runtime and I want to be able to import and render 3d Gaussian Splat ply files within it, preferably with the ability to composite them with masks. Is there anything in development (public or pre-release) that I could test or build against?

Kind Regards,
Nathan Mitchell.

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