How to render images enabling DLSS in a headless device? #657
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aritra-pal
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Hi there, DLSS is not supported in headless mode. Supporting it would require disentangling Vulkan from GLFW, as well as figuring out an API to carry over motion vectors across separate |
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Hi, first of all, thanks for this awesome work. I have built it successfully on my device with vulkan SDK. So, I can enable DLSS in the GUI while rendering the scenes.
However, I am wondering while I am saving images using the run.py script are those images rendered with DLSS?
If not, can you please help me to enable DLSS while using the command line?
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