Skip to content

Renderer: WebGL #3

@nahkd123

Description

@nahkd123

Low priority task.

WebGL allows us to use shaders for advanced visual effects, especially if we want to implement shader nodes system like Blender, as well as taking full advantage of hardware acceleration (although Canvas2D is partially hardware accelerated).

Low priority task because we don't need WebGL yet, plus WebGL requires doing a lot of resources management, which may hinder our development. Canvas2D is good enough for most simple motion graphics anyways.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions