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AutoJoinSessionAndRoom.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using System;
using System.Collections;
using HoloToolkit.Unity;
using UnityEngine;
namespace HoloToolkit.Sharing.Utilities
{
/// <summary>
/// Utility class for automatically joining shared sessions without needing to go through a lobby.
/// </summary>
public class AutoJoinSessionAndRoom : Singleton<AutoJoinSessionAndRoom>
{
/// <summary>
/// Some room ID for indicating which room we are in.
/// </summary>
private long roomID = 1;
/// <summary>
/// Time to wait before attempting to reconnect.
/// </summary>
public float Timeout = 1f;
private static bool ShouldLocalUserCreateRoom
{
get
{
if (!SharingStage.IsInitialized || SharingStage.Instance.SessionUsersTracker == null)
{
return false;
}
long localUserId;
using (User localUser = SharingStage.Instance.Manager.GetLocalUser())
{
localUserId = localUser.GetID();
}
for (int i = 0; i < SharingStage.Instance.SessionUsersTracker.CurrentUsers.Count; i++)
{
if (SharingStage.Instance.SessionUsersTracker.CurrentUsers[i].GetID() < localUserId)
{
return false;
}
}
return true;
}
}
private void Start()
{
// SharingStage should be valid at this point, but we may not be connected.
if (SharingStage.Instance.IsConnected)
{
SharingManagerConnected();
}
else
{
SessionTrackerDisconnected();
}
}
protected override void OnDestroy()
{
if (SharingStage.Instance != null)
{
SharingStage.Instance.SharingManagerConnected -= SharingManagerConnected;
SharingStage.Instance.SessionsTracker.ServerDisconnected -= SessionTrackerDisconnected;
}
StopCoroutine(AutoConnect());
base.OnDestroy();
}
/// <summary>
/// Called when the sharing stage connects to a server.
/// </summary>
/// <param name="sender">Sender.</param>
/// <param name="e">Events Arguments.</param>
private void SharingManagerConnected(object sender = null, EventArgs e = null)
{
SharingStage.Instance.SharingManagerConnected -= SharingManagerConnected;
SharingStage.Instance.SessionsTracker.ServerDisconnected += SessionTrackerDisconnected;
}
/// <summary>
/// Called when the Session Tracker connects to a server.
/// </summary>
private void SessionTrackerDisconnected()
{
SharingStage.Instance.SharingManagerConnected += SharingManagerConnected;
SharingStage.Instance.SessionsTracker.ServerDisconnected -= SessionTrackerDisconnected;
if (SharingStage.Instance.ClientRole == ClientRole.Primary)
{
StartCoroutine(AutoConnect());
}
}
private IEnumerator AutoConnect()
{
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.Log("[AutoJoinSessionAndRoom] Attempting to connect...");
}
yield return new WaitForSeconds(Timeout);
if (!SharingStage.Instance.SessionsTracker.IsServerConnected)
{
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogWarning("[AutoJoinSessionAndRoom] Disconnected from server. Waiting for a connection... ");
}
while (!SharingStage.Instance.SessionsTracker.IsServerConnected)
{
yield return null;
}
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.Log("[AutoJoinSessionAndRoom] Connected!");
}
}
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Looking for {0}...", SharingStage.Instance.SessionName);
Debug.LogFormat("[AutoJoinSessionAndRoom] Successfully connected to server with {0} Sessions.",
SharingStage.Instance.SessionsTracker.Sessions.Count.ToString());
}
yield return new WaitForEndOfFrame();
bool sessionExists = false;
for (int i = 0; i < SharingStage.Instance.SessionsTracker.Sessions.Count; ++i)
{
if (SharingStage.Instance.SessionsTracker.Sessions[i].GetName().GetString() == SharingStage.Instance.SessionName)
{
sessionExists = true;
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Joining session {0}...", SharingStage.Instance.SessionName);
}
yield return SharingStage.Instance.SessionsTracker.JoinSession(SharingStage.Instance.SessionsTracker.Sessions[i]);
yield return new WaitForEndOfFrame();
break;
}
}
if (!sessionExists)
{
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Didn't find session {0}, making a new one...", SharingStage.Instance.SessionName);
}
if (!SharingStage.Instance.SessionsTracker.CreateSession(SharingStage.Instance.SessionName))
{
yield break;
}
yield return new WaitForEndOfFrame();
while (SharingStage.Instance.SessionsTracker.GetCurrentSession() == null)
{
yield return null;
}
}
while (SharingStage.Instance.SessionsTracker.GetCurrentSession().GetMachineSessionState() != MachineSessionState.JOINED)
{
yield return null;
}
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Joined session {0} successfully!", SharingStage.Instance.SessionName);
}
yield return new WaitForEndOfFrame();
if (SharingStage.Instance.CurrentRoomManager.GetRoomCount() == 0)
{
// If we are the user with the lowest user ID, we will create the room.
if (ShouldLocalUserCreateRoom)
{
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Creating room {0}...", SharingStage.Instance.RoomName);
}
// To keep anchors alive even if all users have left the session...
// Pass in true instead of false in CreateRoom.
SharingStage.Instance.CurrentRoomManager.CreateRoom(
new XString(SharingStage.Instance.RoomName),
roomID,
SharingStage.Instance.KeepRoomAlive);
}
}
else if (SharingStage.Instance.CurrentRoomManager.GetRoomCount() > 0)
{
if (SharingStage.Instance.CurrentRoom != null)
{
SharingStage.Instance.CurrentRoomManager.LeaveRoom();
}
yield return new WaitForEndOfFrame();
// Look through the existing rooms and join the one that matches the room name provided.
for (int i = 0; i < SharingStage.Instance.CurrentRoomManager.GetRoomCount(); i++)
{
if (SharingStage.Instance.CurrentRoomManager.GetRoom(i).GetName().GetString().Equals(SharingStage.Instance.RoomName, StringComparison.OrdinalIgnoreCase))
{
SharingStage.Instance.CurrentRoomManager.JoinRoom(SharingStage.Instance.CurrentRoomManager.GetRoom(i));
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Joining room {0}...", SharingStage.Instance.CurrentRoomManager.GetRoom(i).GetName().GetString());
}
break;
}
}
}
while (SharingStage.Instance.CurrentRoom == null)
{
yield return null;
}
if (SharingStage.Instance.ShowDetailedLogs)
{
Debug.LogFormat("[AutoJoinSessionAndRoom] Joined room {0} successfully!", SharingStage.Instance.CurrentRoom.GetName().GetString());
}
yield return new WaitForEndOfFrame();
SharingWorldAnchorManager.Instance.AttachAnchor(gameObject);
}
}
}