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Add unit tests for mesh combining and extraction methods (#5)
- Implemented unit tests for the Mesh.combine() method, covering scenarios such as combining simple meshes, preserving existing markers, and handling marker name conflicts.
- Added tests for the Mesh.extract_by_marker() method to ensure correct extraction of submeshes by marker name, including error handling for nonexistent markers.
- Updated TypeScript documentation to include examples for extracting meshes by marker and converting them to THREE.js geometries.
- Enhanced MeshUtils with methods for extracting submeshes by marker and converting them to BufferGeometry, ensuring compatibility with THREE.js.
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