You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- SDL2 unit is up-to-date with _at least_ version 2.0.14 of the `SDL2 library`
90
+
- many aliases got replaced by typed enums
91
+
- add single and double pointers for all types (thanks furious-programming)
92
+
- update SDL_ttf.pas to latest version 2.21.0
93
+
- replace data types by c data types (see PR [#29](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/29))
94
+
- add folder structure (see PR [#27](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/27))
95
+
- many bugfixes
96
+
97
+
### v2.1 Compatibility Release (25/09/2021)
93
98
94
99
- This release has all commits until the change of the project folder structure (see PR [#27](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/27)). Compare the disucssion in issue #22.
95
100
- Moving the units to a new location may (1) raise difficulties in committing new changes if the branch was started before and (2) make updates of project research pathes necessary.
0 commit comments