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1 | 1 | # Changelog
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2 | 2 |
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| 3 | +## [v0.2.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v0.2.0) (2025/01/19) |
| 4 | + |
| 5 | +[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/compare/v0.1.0...v0.2.0) |
| 6 | + |
| 7 | +<!-- Release notes generated using configuration in .github/release.yml at dev --> |
| 8 | + |
| 9 | +## What's Changed |
| 10 | +### New to Path of Building |
| 11 | +- Clicking on the skill passives display cycles through Weapon passive allocation modes [\#43](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/43) ([trompetin17](https://github.com/justjuangui)) |
| 12 | +- Add support for +Elemental Spell levels [\#21](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/21) ([deathbeam](https://github.com/deathbeam)) |
| 13 | +- Add support for Archmage [\#9](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/9) ([TPlant](https://github.com/PJacek)) |
| 14 | +- Add support for Concoction skills [\#26](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/26) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 15 | +- Add support for Offering Skills [\#60](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/60) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 16 | +- Add support for Feeding Frenzy [\#59](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/59) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 17 | +- Add support for Cold Exposure and Lightning Exposure [\#11](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/11) ([deathbeam](https://github.com/deathbeam)) |
| 18 | +- Add support for Armour applying to Elemental Damage Taken [\#57](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/57) ([Edvinas-Smita](https://github.com/Edvinas-Smita)) |
| 19 | +- Add support for Small/Notable Passive mods on all Time-Lost Jewels [\#48](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/48) ([Peechey](https://github.com/Peechey)) |
| 20 | +- Add Support for Renly's Training Ascendancy node [\#34](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/34) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 21 | +- Add support for Stormweaver's Shaper of Winter, Heavy Snows and Strike Twice nodes [\#15](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/15) ([Lexy](https://github.com/learn2draw)) |
| 22 | +- Add support for Radius mods on Time-Lost Jewels [\#33](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/33) ([etojuice](https://github.com/etojuice)) |
| 23 | +- Add support for Minions inheriting player Dexterity [\#58](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/58) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 24 | +- Add Support for Blood Magic Keystone [\#35](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/35) ([hugocornago](https://github.com/hugocornago)) |
| 25 | +- Add Glimpse of Chaos [\#41](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/41) ([TPlant](https://github.com/PJacek)) |
| 26 | +- Add support for Breach Ring quality [\#47](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/47) ([Lexy](https://github.com/learn2draw)) |
| 27 | +- Add massive variant to Controlled Metamorphosis [\#8](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/8) ([deathbeam](https://github.com/deathbeam)) |
| 28 | +- Add support for 8s Recoup and new mods [\#54](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/54) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 29 | +- Add support for all damage conversion (like Avatar of Fire) [\#53](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/53) ([deathbeam](https://github.com/deathbeam)) |
| 30 | +- Add support for parsing Damage gain as (without as extra) [\#56](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/56) ([deathbeam](https://github.com/deathbeam)) |
| 31 | +- Add support for importing builds from PoE2DB [\#27](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/27) ([Peechey](https://github.com/Peechey)) |
| 32 | +- Add support for importing builds from poe2.ninja [\#45](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/45) ([rasmuskl](https://github.com/rasmuskl)) |
| 33 | +### Fixed Crashes |
| 34 | +- Fix common crash when allocating Infernal Hound or equipping Minion Skills [\#1](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/1) ([paliak](https://github.com/paliak)) |
| 35 | +- Fix crash when allocating some nodes with weapon set passives [\#7](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/7) ([trompetin17](https://github.com/justjuangui)) |
| 36 | +- Fix crash when using Deep Cuts or Deadly Poison [\#3](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/3) ([deathbeam](https://github.com/deathbeam)) |
| 37 | +- Fix crash when allocating Explosive Impact [\#13](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/13) ([Peechey](https://github.com/Peechey)) |
| 38 | +- Fix crash when searching for Skill Gems [\#17](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/17) ([deathbeam](https://github.com/deathbeam)) |
| 39 | +- Fix crash when viewing breakdown of nodes in starting Witch area [\#32](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/32) ([trompetin17](https://github.com/justjuangui)) |
| 40 | +### User Interface |
| 41 | +- Fix Ctrl + Z & Ctrl + Y not saving the allocated attribute stats [\#6](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/6) ([Peechey](https://github.com/Peechey)) |
| 42 | +- Fix node power visuals while processing/calculating [\#25](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/25) ([trompetin17](https://github.com/justjuangui)) |
| 43 | +- Change config option to use 1 Enemy Distance value [\#36](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/36) ([deathbeam](https://github.com/deathbeam)) |
| 44 | +- Fix weapon tree hotkey overriding other tree hotkeys [\#38](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/38) ([Wires77](https://github.com/Wires77)) |
| 45 | +- Increased hover range for Skill Tree nodes [\#16](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/16) ([trompetin17](https://github.com/justjuangui)) |
| 46 | +- Remove Ward displays and update Spirit color [\#19](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/19) ([Peechey](https://github.com/Peechey)) |
| 47 | +### Fixed Calculations |
| 48 | +- Fix some increased critical damage modifiers incorrectly applying as base critical damage modifiers [\#31](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/31) ([TPlant](https://github.com/PJacek)) |
| 49 | +- Fix Widowhail & other Quiver bonus scaling [\#40](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/40) ([Nostrademous](https://github.com/Nostrademous)) |
| 50 | +- Fix base Exposure value [\#11](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/11) ([deathbeam](https://github.com/deathbeam)) |
| 51 | +- Fix base Shock + Chill values [\#15](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/15) ([Lexy](https://github.com/learn2draw)) |
| 52 | +- Fix Searing Flame ailment magnitude [\#12](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/12) ([deathbeam](https://github.com/deathbeam)) |
| 53 | +- Fix Arrow Speed not applying to Feathered Fletchingnode [\#50](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/50) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 54 | +- Fix Explosion damage for Frozen Locus and Shattering Palm [\#49](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/49) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 55 | +- Fix calculation of Base Evasion from levels [\#51](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/51) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 56 | +- Update chaos damage taken to deal double damage to Energy Shield [\#62](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/62) ([Edvinas-Smita](https://github.com/Edvinas-Smita)) |
| 57 | +- Fix Bleed damage multiplier when Enemy is moving [\#5](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/5) ([deathbeam](https://github.com/deathbeam)) |
| 58 | +- Fix export of uniques [\#44](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/44) ([TPlant](https://github.com/PJacek)) |
| 59 | +### Fixed Behaviours |
| 60 | +- Fix Bleed not working with Spells [\#5](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/5) ([deathbeam](https://github.com/deathbeam)) |
| 61 | +- Fix Weapon Set passives on Tree not applying correctly [\#29](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/29) ([trompetin17](https://github.com/justjuangui)) |
| 62 | +- Fix slot-specific defence stat scaling [\#52](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/52) ([Edvinas-Smita](https://github.com/Edvinas-Smita)) |
| 63 | +- Fix Against the Darkness applying to all Jewel sockets [\#2](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/2) ([Peechey](https://github.com/Peechey)) |
| 64 | +- Fix The Adorned not increasing effect of Corrupted Magic Jewels [\#18](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/18) ([etojuice](https://github.com/etojuice)) |
| 65 | +- Fix Resistances not updating in sidebar [\#2](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/2) ([Peechey](https://github.com/Peechey)) |
| 66 | +- Fix Innervation not applying to other skills [\#23](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/23) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 67 | +- Fix some Skills not including their guaranteed source of Ignite/Bleed/Poison [\#14](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/14) ([deathbeam](https://github.com/deathbeam)) |
| 68 | +- Fix some nodes on the tree not working with Ignite or fire damage [\#10](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/10) ([Nostrademous](https://github.com/Nostrademous)) |
| 69 | +- Fix Against the Darkness applying to Attribute nodes [\#24](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/24) ([Peechey](https://github.com/Peechey)) |
| 70 | +- Fix damage scaling with Mace Strike, Bow Shot, Concoction, and other skills [\#22](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/22) ([Peechey](https://github.com/Peechey)) |
| 71 | +- Fix Seismic Cry being treated as an Attack instead of a hit [\#42](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/42) ([LocalIdentity](https://github.com/LocalIdentity)) |
| 72 | +- Fix parsing for Grand Spectrum [\#46](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2-v2/pull/46) ([deathbeam](https://github.com/deathbeam)) |
| 73 | + |
| 74 | + |
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