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LocalIdentity
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Fix Innervation not applying to other skills
The skill was not using a Global buff effect
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src/Data/SkillStatMap.lua

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Original file line numberDiff line numberDiff line change
@@ -948,7 +948,7 @@ return {
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mod("DamageGainAsFire", "BASE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "Burning" }),
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},
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["support_innervate_buff_grant_%_added_lightning_attack_damage"] = {
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mod("DamageGainAsLightning", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "KilledShockedLast3Seconds" }),
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mod("DamageGainAsLightning", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "KilledShockedLast3Seconds" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Innervate" } ),
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},
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["base_physical_damage_%_to_convert_to_lightning"] = {
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mod("PhysicalDamageConvertToLightning", "BASE", nil),

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