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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
The correct value is on PoB Calcs tab.
Average Damage: 38.5
Skill DPS: 53.9
What is the value from the calculation in Path of Building?
Left side bar values.
Average Damage: 27.7
Hit DPS: 38.8
How to reproduce the issue
-Import provided build code
-Navigate to Calcs tab
-Set main skill/socket group to Charged Staff and Charged Shockwave
-See difference between left side bar and Calcs tab
-Add new Herald of Thunder skill gem
-Notice left side bar is fixed
For some reason the HoT I am using is not being considered as affected by HoT in the left side bar. I have not figured out how to get into such a state from a blank template. Adding a new HoT anywhere fixes the issue. Adding 50% increased lightning damage to custom modifiers fixes the left side bar to the correct value.
The text was updated successfully, but these errors were encountered:
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
The correct value is on PoB Calcs tab.
Average Damage: 38.5
Skill DPS: 53.9
What is the value from the calculation in Path of Building?
Left side bar values.
Average Damage: 27.7
Hit DPS: 38.8
How to reproduce the issue
-Import provided build code
-Navigate to Calcs tab
-Set main skill/socket group to Charged Staff and Charged Shockwave
-See difference between left side bar and Calcs tab
-Add new Herald of Thunder skill gem
-Notice left side bar is fixed
PoB for PoE2 build code
Screenshots
For some reason the HoT I am using is not being considered as affected by HoT in the left side bar. I have not figured out how to get into such a state from a blank template. Adding a new HoT anywhere fixes the issue. Adding 50% increased lightning damage to custom modifiers fixes the left side bar to the correct value.
The text was updated successfully, but these errors were encountered: