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Add support for Tornado Shot legacy Helm Enchant
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src/Modules/ModParser.lua

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@@ -4022,6 +4022,7 @@ local specialModList = {
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["essence drain and soulrend fire (%d+) additional projectiles"] = function(num) return { mod("ProjectileCount", "BASE", num, nil, { type = "SkillName", skillNameList = { "Essence Drain", "Soulrend" }, includeTransfigured = true }) } end,
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["(%d+)%% reduced essence drain and soulrend projectile speed"] = function(num) return { mod("ProjectileSpeed", "INC", -num, nil, { type = "SkillName", skillNameList = { "Essence Drain", "Soulrend" }, includeTransfigured = true }) } end,
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["tornado shot fires an additional secondary projectile"] = { mod("tornadoShotSecondaryProjectiles", "BASE", 1, nil, { type = "SkillName", skillNameList = { "Tornado Shot" } }) },
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["tornado shot fires 2 additional secondary projectiles"] = { mod("tornadoShotSecondaryProjectiles", "BASE", 2, nil, { type = "SkillName", skillNameList = { "Tornado Shot" } }) },
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["projectiles pierce an additional target"] = { mod("PierceCount", "BASE", 1) },
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["projectiles pierce (%d+) targets?"] = function(num) return { mod("PierceCount", "BASE", num) } end,
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["projectiles pierce (%d+) additional targets?"] = function(num) return { mod("PierceCount", "BASE", num) } end,

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