Skip to content

Commit 2604869

Browse files
authored
Remove channeling part from Divine Ire of Disintegration (#8549)
1 parent 872d3e7 commit 2604869

File tree

2 files changed

+6
-33
lines changed

2 files changed

+6
-33
lines changed

src/Data/Skills/act_int.lua

Lines changed: 3 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -4605,22 +4605,8 @@ skills["DivineIreAltY"] = {
46054605
statDescriptionScope = "skill_stat_descriptions",
46064606
castTime = 0.22,
46074607
preDamageFunc = function(activeSkill, output)
4608-
if activeSkill.skillPart == 2 then
4609-
activeSkill.skillData.hitTimeMultiplier = activeSkill.skillModList:Sum("BASE", activeSkill.skillCfg, "Multiplier:DivineIreofDisintegrationStage")
4610-
end
4608+
activeSkill.skillData.hitTimeMultiplier = activeSkill.skillModList:Sum("BASE", activeSkill.skillCfg, "Multiplier:DivineIreofDisintegrationStage")
46114609
end,
4612-
parts = {
4613-
{
4614-
name = "Channelling",
4615-
area = false,
4616-
},
4617-
{
4618-
name = "Release",
4619-
area = true,
4620-
stages = true,
4621-
channelRelease = true,
4622-
},
4623-
},
46244610
statMap = {
46254611
["divine_tempest_hit_damage_+%_final_per_stage"] = {
46264612
mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Multiplier", var = "DivineIreofDisintegrationStageAfterFirst" }),
@@ -4632,9 +4618,10 @@ skills["DivineIreAltY"] = {
46324618
baseFlags = {
46334619
spell = true,
46344620
area = true,
4621+
channelRelease = true,
46354622
},
46364623
baseMods = {
4637-
mod("Multiplier:DivineIreofDisintegrationMaxStages", "BASE", 10, 0, 0, { type = "SkillPart", skillPart = 2 }),
4624+
mod("Multiplier:DivineIreofDisintegrationMaxStages", "BASE", 10, 0, 0),
46384625
},
46394626
qualityStats = {
46404627
Default = {

src/Export/Skills/act_int.txt

Lines changed: 3 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -920,24 +920,10 @@ local skills, mod, flag, skill = ...
920920
#mods
921921

922922
#skill DivineIreAltY
923-
#flags spell area
923+
#flags spell area channelRelease
924924
preDamageFunc = function(activeSkill, output)
925-
if activeSkill.skillPart == 2 then
926-
activeSkill.skillData.hitTimeMultiplier = activeSkill.skillModList:Sum("BASE", activeSkill.skillCfg, "Multiplier:DivineIreofDisintegrationStage")
927-
end
925+
activeSkill.skillData.hitTimeMultiplier = activeSkill.skillModList:Sum("BASE", activeSkill.skillCfg, "Multiplier:DivineIreofDisintegrationStage")
928926
end,
929-
parts = {
930-
{
931-
name = "Channelling",
932-
area = false,
933-
},
934-
{
935-
name = "Release",
936-
area = true,
937-
stages = true,
938-
channelRelease = true,
939-
},
940-
},
941927
statMap = {
942928
["divine_tempest_hit_damage_+%_final_per_stage"] = {
943929
mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Multiplier", var = "DivineIreofDisintegrationStageAfterFirst" }),
@@ -946,7 +932,7 @@ local skills, mod, flag, skill = ...
946932
mod("Damage", "MORE", nil, 0, KeywordFlag.Ailment, { type = "Multiplier", var = "DivineIreofDisintegrationStageAfterFirst" }),
947933
},
948934
},
949-
#baseMod mod("Multiplier:DivineIreofDisintegrationMaxStages", "BASE", 10, 0, 0, { type = "SkillPart", skillPart = 2 })
935+
#baseMod mod("Multiplier:DivineIreofDisintegrationMaxStages", "BASE", 10, 0, 0)
950936
#mods
951937

952938
#skill DivineRetribution

0 commit comments

Comments
 (0)