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Fix Runegraft bonus for Boots / Gloves not working (#8746)
Needs to be handled later to work with nodes on the tree.
Not sure if removing the restriction for scaling a mod below 0 will cause issues elsewhere
Co-authored-by: LocalIdentity <[email protected]>
elseifenv.modDB.multipliers["CorruptedMagicJewelEffect"] anditem.type=="Jewel" anditem.rarity=="MAGIC" anditem.corruptedandslot.nodeIdanditem.base.subType~="Charm" then
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