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CHANGELOG.MD

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Change Log

v3.67.0 - Feb 21, 2024

  • Adds Shader Effects topic.
  • Mention the Play button saves all editors.
  • Adds the new numeric input methods.

v3.66.0 - Jan 10, 2024

  • Adds the Action Target Config topic.
  • Adds game object display name.
  • Adds variable section Display Name topic.
  • Adds user component object display format topic.

v3.65.0 - Dec 13, 2023

  • Adds script node libraries section.
  • Adds scene and prefab display properties.
  • Adds user component display name property.

v3.64.0 - Nov 10, 2023

  • Adds sprite animation chapters.

v3.63.0 - Sep 30, 2023

  • Adds Spine chapter.
  • Adds the Spine events to the Event property type.

v3.62.1 - Jun 30, 2023

  • Updates version.

v3.62.0 - Jun 29, 2023

  • Adds the Event property chapter.
  • Adds the KeyCode property chapter.
  • Updates the Add Property button and dialog.
  • Updates commands palette.
  • Updates Depth commands.
  • Updates prefab instance dynamic sections.
  • Updates chapters with new user component dynamic sections.
  • New chapter Script Nodes vs User Components.

v3.61.0 - May 18, 2022

  • Updates the Object List chapter.
  • Updates nested prefab section with new LOCAL scope.
  • Updates Variable section chapter with new LOCAL scope.
  • Adds the hit area chapter.
  • Moves manipulation tools for separated files.
  • Update scripts chapter: now the Blocks view doesn't show the script node prefabs.

v3.60.3 - Apr 27

  • Get latest version.

v3.60.2 - Apr 26

  • Adds a new chapter: Scene Editor - Miscellaneous.
  • Adds chapter for integrating Visual Studio Code with Phaser Editor 2D.

v3.60.1 - Apr 21

  • Get latest version.

v3.60.0 - Apr 16

  • ScriptsNode section.
  • Shows Scene instead of Display List.
  • Removes the Parent property section.
  • Adds the Nine Slice game object chapter.
  • Creates the Size properties chapter.
  • Adds section about pixelArt rendering command.

v3.36.1 - Dec 12, 2022

  • The limit of files for free is rised to 200.

v3.36.0 - Nov 15, 2022

  • Animations Editor: allows compiling the animation constans.
  • The Keyboard Key section.

v3.35.2 - Nov 10, 2022

Update version.

v3.35.1 - Nov 1, 2022

  • Updates the user components docs with the new structure.
  • Updates the prefab properties new structure.

v3.35.0 - Oct 14, 2022

  • Updates the "Code Editor" section.
  • Adds the new "Adding children to a prefab instance" section.
  • Update Children properties section.
  • Add the Arcade physics sections.
  • Group the game object sections in a general "Game Object types" section.

v3.34.0 - Aug 12, 2022

  • Adds the polygon chapter.
  • Adds the origin layout tools section.

v3.33.2 - May 13, 2022

  • Updates version.

v3.33.1 - May 10, 2022

  • The new Object Constructor user property type.

v3.33.0 - Apr 18, 2022

  • Scene Editor: adds the new GO Name parameter in the Variable section.
  • Scene Editor: removes the Details documentation from the Inspector view topic.
  • Scene Editor: the new Scene Key user property type.
  • Scene Editor: the new Object Variable user property type.
  • Scene Editor: the new Color user property type.
  • Updates the first steps & introduction with the new marketplace templates.
  • Scene Editor: the new "Paste in place" command.

v3.32.1 - Feb 27, 2022

  • Adds the documentation of the "user imports" section of the scene compiler.

v3.32.0 - Jan 12, 2022

  • #6 Change "Add File" to "Import File" throughout. English improvements.
  • Adds the missing prefab-user-properties-prefab-instance.rst section.
  • Adds Editor Configuration chapter.
  • Adds Plugins chapter.
  • Removes deprecated commands from the Update chapter.
  • Resources filtering chapter: includes the skip setting of the project's config file.

v3.31.0 - Nov 29, 2021

  • Update version to 3.31.0.

v3.30.0 - Sep 18, 2021

  • Intro: All-in-One & Core chapters.

v3.20.0 - Aug 23, 2021

  • Scene Editor: nested prefabs chapter.
  • Scene Editor: the scene-awake event.
  • Scene Editor: the Children properties.
  • Scene Editor: add the Fields In Constructor parameter.

v3.15.0 - Jul 10, 2021

  • Scene Editor: layout tools.
  • Scene Editor: the prefab-awake event.
  • Scene Editor: the Custom Definition flag of a user property.

v3.14.0 - May 29, 2021

  • Add User Component new dialog.
  • Asset Pack editor: show all files in blocks view.

v3.13.0 - Apr 2, 2021

  • Asset Pack: configuring the publicroot folder.
  • The new UserComponent.js file generator and how to use it.
  • User components: the awake event section.
  • The Create Method parameter now is editorCreate by default.

v3.12.0 - Mar 12, 2021

  • Adds the Inspector view topic in the Scene Editor chapter.
  • Updates the Files view with the Design & Assets sub-tabs.
  • Updates Files view with the Design and Assets tab sections.

v3.11.0 - Mar 5, 2021

  • Add Object context menu.
  • Texture menu new options.
  • Update commands table.
  • Update Pan tool with new method Shift+MouseLeftButton.
  • Update commands to edit the output file.
  • Update dialogs to open a scene file.
  • Update images of integration of the Scene Editor with the Blocks view.
  • Update images of integration of the Scene Editor with the Blocks view.

v3.10.2 - Jan 17, 2021

  • Update the external editor config.

v3.10.1 - Jan 7, 2021

  • Update the new license.

v3.10.9 - Dec 22, 2020

  • The Layer object.
  • The new Working with parents section.
  • The new key bindings of the Origin commands.
  • BitmapText drop shadow.

v3.0.1 - Nov 20, 2020

  • Resource filtering with skip patterns.

v3.9.0 - Nov 24, 2020

  • The new Resize tool.
  • Electron-based distribution.
  • Unlock Editor dialog.
  • Change Workspace option available in ElectronJS.

v3.8.1 - Oct 30, 2020

  • Scene Editor: removes the Add Object dialog.
  • Scene Editor: shows the built-in type blocks.
  • The new editor options (-public and -disable-advanced-js-editor).
  • The flags.txt file.
  • The Files view Open With option in the context menu.
  • The Tilemap and Tileset sections.

v3.7.1 - Sep 22, 2020

Nothing

v3.7.0 - Sep 19, 2020

  • The scripts file type.
  • Prefab variant warning on loading the scripts.
  • User components warning on loading the scripts.
  • The Replace Type dialog in the Variable section.

v3.6.0 - Sep 7, 2020

  • Animations Editor chapter.
  • The new property types: Asset Key, Texture Config, Animation Key, Audio Key.

v3.5.0 - Aug 19, 2020

  • Scene Editor: troubleshooting: the duplicated scene id.
  • Scene Editor: the Insert Spaces and Tab Size parameters.
  • Scene Editor: the default settings when creating a new file.
  • Scene Editor: the Pan scene tool.
  • User Components Editor: the Insert Spaces and Tab Size settings.

v3.4.0 - Aug 5, 2020

  • Updated user properties code generation.
  • Removes Prefab Compiler settings section.
  • Updates with the rules to know the parent of a newly added object.
  • Adds the new Compile Project command.
  • Filtering resources.

v3.3.0 - July 1, 2020

  • Fixes broken links.
  • Scene Editor: a new section Select Region tool.
  • Scene Editor: mentions you can press the Shift key to scale proportionally.
  • Scene Editor: shows the Move Object Position commands in the Snapping section.
  • Scene Editor: update The prefab object section with screenshots of the transparent, non-prefab objects.
  • Scene Editor: update codes with user properties (uses constructor initialization).
  • Scene Editor: add new Automatic Container creation section.
  • Import files section updated (import button image).

v3.2.0 - June 14, 2020

  • The -update and -download options.
  • A new section: Automatic update.
  • A new section: Prefab user properties.
  • Update the Files view section with the New sub-menu.
  • The Create Prefab With Object option.
  • A new section: Editing the generated code.
  • Includes the commands to launch VS Code.
  • A new section: Keeping the original texture.