Issue Description:
With the paper doll in the corner of the screen with a Pokemob in the world, it renders strangely.
With only Pokecube installed, there appear to be 2 of the Pokemob being rendered in the same space, causing Z-fighting and other artifacts.
It's most visible when the mob turns their head, as one of the copies does not:
Z-fighting:
There are also some things that are different depending on if you look at the real Pokemob in the world or not. The Z-fighting changes in some way. Perhaps both copies stop headtracking?
What happens:
A second copy of the Pokemob is rendered in the corner, causing Z-fighting and oddities when they behave differently.
What you expected to happen:
For there to be only one instance of the Pokemob being rendered for the paper doll, with no Z-fighting.
Steps to reproduce:
- Make a new world
- Choose a starter Pokemob
- Throw the ball
- Walk around a bit, paying attention to the corner render
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.
- Pokecube AIO: 4.0.8
- Minecraft: 1.21.1
- NeoForge: 21.1.206
Issue Description:
With the paper doll in the corner of the screen with a Pokemob in the world, it renders strangely.
With only Pokecube installed, there appear to be 2 of the Pokemob being rendered in the same space, causing Z-fighting and other artifacts.
It's most visible when the mob turns their head, as one of the copies does not:
Z-fighting:
There are also some things that are different depending on if you look at the real Pokemob in the world or not. The Z-fighting changes in some way. Perhaps both copies stop headtracking?
What happens:
A second copy of the Pokemob is rendered in the corner, causing Z-fighting and oddities when they behave differently.
What you expected to happen:
For there to be only one instance of the Pokemob being rendered for the paper doll, with no Z-fighting.
Steps to reproduce:
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.