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Corner Pokemob Render Problems #1262

@DarianLStephens

Description

@DarianLStephens

Issue Description:

With the paper doll in the corner of the screen with a Pokemob in the world, it renders strangely.
With only Pokecube installed, there appear to be 2 of the Pokemob being rendered in the same space, causing Z-fighting and other artifacts.
It's most visible when the mob turns their head, as one of the copies does not:

Image Image

Z-fighting:

Image

There are also some things that are different depending on if you look at the real Pokemob in the world or not. The Z-fighting changes in some way. Perhaps both copies stop headtracking?

What happens:

A second copy of the Pokemob is rendered in the corner, causing Z-fighting and oddities when they behave differently.

What you expected to happen:

For there to be only one instance of the Pokemob being rendered for the paper doll, with no Z-fighting.

Steps to reproduce:

  1. Make a new world
  2. Choose a starter Pokemob
  3. Throw the ball
  4. Walk around a bit, paying attention to the corner render
    ...

Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.

  • Pokecube AIO: 4.0.8
  • Minecraft: 1.21.1
  • NeoForge: 21.1.206

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