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GraceRemote/.classpath

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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
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<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
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<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
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<classpathentry combineaccessrules="false" kind="src" path="/RecivaRemoteBase"/>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="src" path="gen"/>
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<classpathentry kind="output" path="bin/classes"/>
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</classpath>

GraceRemote/.project

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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>GraceRemote</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ApkBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
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org.eclipse.jdt.core.compiler.compliance=1.6
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org.eclipse.jdt.core.compiler.source=1.6

GraceRemote/AndroidManifest.xml

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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.grace.remote"
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android:versionCode="46"
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android:versionName="3.0.7.7">
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<uses-sdk android:minSdkVersion="7"/>
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<application android:icon="@drawable/icon" android:label="@string/app_name"
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android:screenOrientation="portrait">
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<activity android:name="com.grace.remote.activities.MainActivity" android:launchMode="singleTop"
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android:label="@string/app_name"
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android:theme="@android:style/Theme.NoTitleBar" android:windowSoftInputMode="adjustPan"
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android:configChanges="orientation|keyboardHidden"
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>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<receiver android:name="com.plugplayer.recivaremote.activities.ConnectivityReceiver">
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<intent-filter>
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<action android:name="android.net.conn.CONNECTIVITY_CHANGE"/>
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</intent-filter>
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</receiver>
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<activity android:name="com.plugplayer.recivaremote.activities.NowPlayingActivity"/>
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<activity android:name="com.plugplayer.recivaremote.activities.PresetsActivity"/>
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<activity android:name="com.plugplayer.recivaremote.activities.PlaylistActivity"/>
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<activity android:name="com.plugplayer.recivaremote.activities.BrowseActivityGroup" android:theme="@android:style/Theme.NoTitleBar"/>
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<activity android:name="com.plugplayer.recivaremote.activities.BrowseActivity" android:theme="@android:style/Theme.NoTitleBar"/>
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<activity android:name="com.plugplayer.recivaremote.activities.MenuActivityGroup"/>
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<activity android:name="com.plugplayer.recivaremote.activities.MenuActivity" android:theme="@android:style/Theme.NoTitleBar"/>
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<activity android:name="com.plugplayer.recivaremote.activities.RadiosActivity"/>
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<activity android:name="com.grace.remote.activities.GraceRadiosActivity"/>
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<activity android:name="com.grace.remote.activities.GraceFAQActivity"/>
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<activity android:name="com.plugplayer.recivaremote.activities.GraceFAQActivity"/>
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<activity android:name="com.plugplayer.recivaremote.activities.AlarmActivity" android:theme="@android:style/Theme.NoTitleBar"/>
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<activity android:name="com.plugplayer.recivaremote.activities.ServersActivity" android:theme="@android:style/Theme.NoTitleBar"/>
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</application>
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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</manifest>

GraceRemote/GraceRemote_1115.apk

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GraceRemote/GraceRemote_original.apk

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GraceRemote/ant.properties

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# This file is used to override default values used by the Ant build system.
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#
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# This file must be checked in Version Control Systems, as it is
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# integral to the build system of your project.
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# This file is only used by the Ant script.
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# You can use this to override default values such as
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# 'source.dir' for the location of your java source folder and
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# 'out.dir' for the location of your output folder.
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# You can also use it define how the release builds are signed by declaring
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# the following properties:
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# 'key.store' for the location of your keystore and
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# 'key.alias' for the name of the key to use.
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# The password will be asked during the build when you use the 'release' target.
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key.alias=graceremote
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external.libs.dir=libs
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source.dir=src
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key.store=graceremote-release-key.keystore
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#proguard.dir=/Users/abramsh/Documents/proguard4.5.1
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out.dir=out
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gen.dir=out_gen
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proguard.config=proguard.cfg

GraceRemote/assets/EULA.txt

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END-USER LICENSE AGREEMENT FOR Grace Remote IMPORTANT PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE USING WITH THIS PROGRAM: PlugPlayer, LLC End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and PlugPlayer, LLC. for the PlugPlayer, LLC software product(s) identified above which may include associated software components, media, printed materials, and "online" or electronic documentation ("SOFTWARE PRODUCT"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. This license agreement represents the entire agreement concerning the program between you and PlugPlayer, LLC, (referred to as "licenser"), and it supersedes any prior proposal, representation, or understanding between the parties. If you do not agree to the terms of this EULA, do not install or use the SOFTWARE PRODUCT.
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The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
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1. GRANT OF LICENSE.
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The SOFTWARE PRODUCT is licensed as follows:
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(a) Installation and Use.
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PlugPlayer, LLC grants you the right to install and use copies of the SOFTWARE PRODUCT on your computer running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Android].
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(b) Backup Copies.
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You may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.
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2. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.
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(a) Maintenance of Copyright Notices.
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You must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.
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(b) Distribution.
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You may not distribute copies of the SOFTWARE PRODUCT to third parties.
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(c) Prohibition on Reverse Engineering, Decompilation, and Disassembly.
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You may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
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(d) Rental.
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You may not rent, lease, or lend the SOFTWARE PRODUCT.
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(e) Support Services.
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PlugPlayer, LLC may provide you with support services related to the SOFTWARE PRODUCT ("Support Services"). Any supplemental software code provided to you as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.
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(f) Compliance with Applicable Laws.
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You must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.
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3. TERMINATION
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Without prejudice to any other rights, PlugPlayer, LLC may terminate this EULA if you fail to comply with the terms and conditions of this EULA. In such event, you must destroy all copies of the SOFTWARE PRODUCT in your possession.
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4. COPYRIGHT
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All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by PlugPlayer, LLC or its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. All rights not expressly granted are reserved by PlugPlayer, LLC.
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5. NO WARRANTIES
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PlugPlayer, LLC expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided 'As Is' without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. PlugPlayer, LLC does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. PlugPlayer, LLC makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. PlugPlayer, LLC further expressly disclaims any warranty or representation to Authorized Users or to any third party.
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6. LIMITATION OF LIABILITY
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In no event shall PlugPlayer, LLC be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) rising out of 'Authorized Users' use of or inability to use the SOFTWARE PRODUCT, even if PlugPlayer, LLC has been advised of the possibility of such damages. In no event will PlugPlayer, LLC be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. PlugPlayer, LLC shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.
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7. THIRD PARTY SOFTWARE
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Portions of this SOFTWARE PRODUCT may contain portions of the CyberLink UPnP library provided under the following license:
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Copyright (c) 2003-2010, Satoshi Konno
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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* Neither the name of the Cyber Garage nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Portions of this SOFTWARE PRODUCT may contain portions of the TouchListView java file provided under the following license:
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Copyright (c) 2010 CommonsWare, LLC
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Portions Copyright (C) 2008 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Portions of this SOFTWARE PRODUCT may contain portions of the Eula java file and/or the Android Licensing Library provided under the following license:
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Copyright (C) 2008 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Portions of this SOFTWARE PRODUCT may contain portions of the ImageDownloader java file provided under the following license:
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Copyright (C) 2010 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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GraceRemote/build.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<project name="GraceRemote" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<loadproperties srcFile="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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unless="sdk.dir"
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/>
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<!-- extension targets. Uncomment the ones where you want to do custom work
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in between standard targets -->
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<!--
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<target name="-pre-build">
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</target>
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<target name="-pre-compile">
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</target>
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/* This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir} */
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<target name="-post-compile">
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</target>
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-->
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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<import file="${sdk.dir}/tools/ant/build.xml" />
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</project>

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