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weird behavior when texture is written to and read from at the same time #72

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Redninja106 opened this issue Oct 6, 2024 · 0 comments
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@Redninja106
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it's not really weird more just UB in opengl, should we throw an exception or manage an second texture to acheive correct results?

@Redninja106 Redninja106 added the feature New feature or request label Oct 6, 2024
@Redninja106 Redninja106 added this to the 0.3.0 milestone Oct 6, 2024
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