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Description
Material Maker version:
v1.5 (installed today)
OS/device including version:
Windows 11, RTX 5060
Issue description:
When using Uneven Bricks (also Uneven Bricks 2), some filters seem to use a different random seed, causing misaligned results in the Preview2D pane. This was noticed specifically with the Gaussian Blur filter but there were others (I didn't keep track of which).
Steps to reproduce:
- Create new material
- Add Uneven Bricks filter
- Add Blur filter (Gaussian Blur) and set Sigma to a low value (or zero)
- Attach 'Bricks pattern' output to Input of Blur filter
- When clicking between the filters the pattern in the Preview2D pane changes. This happens even if the random seed is locked.
- Can also add a Blend node to blend the two filter outputs together and see the mismatch after the blend. This will carry on throughout any other filters in the material, making the Preview2D pane unreliable. However the 3D preview appears to be correct.

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bugSomething isn't workingSomething isn't working