Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Discrepancy between 2D and 3D previews when creating a dynamic unlit material #777

Open
NotArme opened this issue Mar 12, 2025 · 0 comments
Labels
bug Something isn't working

Comments

@NotArme
Copy link
Contributor

NotArme commented Mar 12, 2025

Material Maker version:
Material Maker 1.4a2

OS/device including version:
Windows 11 / RTX 2060

Issue description:
When creating dynamic materials with a lot of transforms applied, often the size of elements will change between the preview 2d and preview 3d.
The issue can be seen on this image, where the iris of the eye is noticeably bigger (or maybe the eyelid is smaller? idk) in the preview 3d, even though the output for both previews are supposed to be the same
Image

Steps to reproduce:
Although I couldn't find exactly what causes the problem, the bug can be seen on this material:
PreviewBugMaterial.zip

@NotArme NotArme added the bug Something isn't working label Mar 12, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant