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# Why Choose SexLab P+?
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Already using vanilla SexLab and wondering why you should switch? This guide explains the improvements and answers common migration concerns.
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Already using vanilla SexLab and wondering why you should switch? This guide explains the practical improvements and answers common migration concerns.
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---
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## The Problems with Vanilla SexLab
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## Quick Comparison
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Vanilla SexLab, while revolutionary for its time, has significant limitations:
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For a detailed feature-by-feature comparison, see [Feature Comparison](../comparison/).
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### Performance Issues
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-**Slow animation registration** - Loading animations takes a long time
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-**Scene startup delays** - Noticeable pauses when starting scenes
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-**Script lag** - Heavy Papyrus load during scenes
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### The Main Differences
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### Technical Limitations
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-**1000 animation cap** - Can't register more than 1000 human + 1000 creature animations
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-**Manual registration** - Must register animations through MCM each game
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-**Settings tied to saves** - MCM settings don't persist across saves
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### Maintenance
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-**Requires addon mods** - Need SLSO, SLAS, etc. for common features
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-**Outdated codebase** - Harder for mod authors to work with
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| Aspect | Vanilla SL | SLP+ |
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|--------|-----------|------|
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|**Animation Registration**| Manual in MCM, ~5-10 min per pack | Automatic at startup, instant |
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|**Animation Limit**| 1000 human + 1000 creature | Unlimited |
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|**Settings Persistence**| Per-save only | Save-agnostic (auto-loads all saves) |
It probably does! But you may be missing benefits:
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P+ completely rewrites the registration and animation systems for modern performance.
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-**Automation** - No more MCM registration clicking per save
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-**Settings persistence** - Configure once, apply to all saves automatically
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-**Unlimited content** - More animation packs without technical limits
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-**Less addon dependency** - P+ includes features previously requiring 4+ separate mods
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### Unlimited Animations
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### "Will my other mods break?"
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P+ removes the animation limit by itself. The only limit is Skyrim's engine.
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**Most mods work fine with P+.** Backwards compatibility is maintained for:
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- Scene detection events (HookAnimationStart, HookAnimationEnd, etc.)
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- API calls for starting scenes (StartScene, StartSceneEx, etc.)
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- Animation tag filtering and selection
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- Third-party mod compatibility hooks
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> **Note:**Mods using the legacy API (sslBaseAnimation) are still limited to accessing the first 1000 animations. Most modern mods work with the full library.
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**Exceptions exist**- See [Incompatible Mods](../incompatible-mods/) for specific conflicts and workarounds.
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### Automatic Everything
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### "What about my animations?"
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-**Auto-registration** - Animations register at game startup, no MCM clicking
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-**Persistent settings** - MCM configuration is save-agnostic and auto-loads
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-**No maintenance** - Set it up once, forget about it
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Your SLAL packs work with P+ using **SLSB conversion patches**:
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-**Good news:** Most popular packs already have conversions available
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-**How it works:** Install both the original SLAL pack (for meshes) and the conversion patch (for registration)
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-**Easy:** Just drop files in your mod manager, restart game
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-**Automatic:** No MCM registration needed
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### Built-in Features
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See [Animation Packs](../animation-packs/) for available conversions or [Converting Animations](../../slsb/converting-animations/) to create your own.
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P+ includes functionality that previously required separate mods:
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### "Will I lose my MCM settings?"
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| Built Into P+ | Previously Required |
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|---------------|---------------------|
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| Separate Orgasm logic | SLSO |
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| Fast animation search | SLAS |
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| Grass clipping fix | SLGP |
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| Smooth expressions | SL Smooth Expressions |
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Yes, you'll need to reconfigure. However:
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- P+ uses a different settings format (`Settings.yaml` instead of `SexLab.ini`)
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-**Better:** Your settings auto-save and persist across all saves automatically
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-**No more setup per save:** Configure once, apply everywhere
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-**Easier:** You won't have to redo settings for each new playthrough
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---
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See [Settings Reference](../settings-reference/) for all available options.
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##Common Migration Concerns
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### "Is there a risk switching between versions?"
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### "My current setup works fine"
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**Low risk if you follow migration steps:**
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It probably does! But you may not realize what you're missing:
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1. Complete your current playthrough on vanilla (or backup that save)
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2. Create a completely new save after installing P+
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3. Your existing vanilla saves will still work if you reinstall vanilla
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- You might be experiencing script lag you've normalized
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- Your animation slots might be nearly full
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- You're maintaining multiple mods that P+ consolidates
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We recommend **testing on a new character first** to ensure compatibility with your other mods before committing a main playthrough.
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### "Will my other mods break?"
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---
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**Most mods work fine.** P+ maintains backwards compatibility for:
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- Scene detection events
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- API calls for starting scenes
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- Animation tags and filtering
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## What P+ Includes (Built-in)
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See [Incompatible Mods](../incompatible-mods/) for the known exceptions.
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P+ consolidates functionality that previously required separate mods:
Your SLAL packs will need **SLSB conversion patches**. The good news:
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- Most popular packs already have conversions available
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- The conversion process is automated for pack developers
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- You install both the original pack (for meshes) and the conversion patch
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---
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### "Will I lose my MCM settings?"
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##Getting Started with P+
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P+ uses a different settings system, so you'll need to reconfigure. However, once set up, your settings are saved to `Settings.yaml` and persist across all saves automatically.
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Ready to switch? Follow these steps:
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1.**Backup your saves** - Always keep backups before major mod changes
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2.**Install P+** - See [Installation](../installation/) guide
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3.**Convert your animations** - Install SLSB conversion patches (or convert them yourself)
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4.**Configure MCM** - Set up your preferences (you only do this once!)
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5.**Test on a new character** - Verify everything works before committing
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---
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## Still Have Questions?
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-**General help** - Check [FAQ](../../faq/)
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-**Technical issues** - See [Troubleshooting](../../troubleshooting/)
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-**Live support** - Join the [Discord](https://discord.gg/JPSHb4ebqj)
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