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Copy pathMakeSprites.sh
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MakeSprites.sh
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#!/bin/sh
echo "#include \"Graphics/RLEBitmap.h\"" >Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star1.png RLEBitmap Star1_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star2.png RLEBitmap Star2_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star3.png RLEBitmap Star3_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star4.png RLEBitmap Star4_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star5.png RLEBitmap Star5_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star6.png RLEBitmap Star6_5 SwapChannels=rgra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_0 SwapChannels=rgba >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_1 SwapChannels=brga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_2 SwapChannels=gbra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_3 SwapChannels=rrga >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_4 SwapChannels=grra >>Sprites.c
Graphics/Tools/PNGConverter Data/Star7.png RLEBitmap Star7_5 SwapChannels=rgra >>Sprites.c