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localization.zhCN.lua
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if( GetLocale() ~= "zhCN" ) then
return
end
local Nameplates = select(2, ...)
Nameplates.L = setmetatable({
-- Status
["Enemy player/npc name plates are now visible."] = "敌对玩家/NPC姓名板当前为显示状态",
["Enemy player/npc name plates are now hidden."] = "敌对玩家/NPC姓名板当前为隐藏状态",
["Friendly player/npc name plates are now visible."] = "好友玩家/NPC姓名板当前为显示状态",
["Friendly player/npc name plates are now hidden."] = "好友玩家/NPC姓名板当前为隐藏状态",
["All name plates are now visible."] = "所有姓名板当前为显示状态",
["All name plates are now hidden."] = "所有姓名板当前为隐藏状态",
-- GUI
["General"] = "常规设置",
["Bars"] = "Bars",
["Bar texture"] = "姓名板纹理",
["Shadow"] = "阴影",
["Custom texture to use for health and cast bars in name plates."] = "自定义姓名板与施法条的材质",
["Name text"] = "姓名文字设置",
["Cast/Health text"] = "施法条/血量设置",
["Level text"] = "等级文字设置",
["Text"] = "字体设置",
["Font name"] = "字体名称",
["Font size"] = "字体大小",
["Font border"] = "字体描边",
["Health text display"] = "血量文字显示",
["Cast text display"] = "施法文字显示",
["Style of display for health bar text."] = "更改血量文字显示的样式",
["Style of display for cast bar text."] = "更改施法文字显示的样式",
["Outline"] = "标准描边",
["Thick outline"] = "厚描边",
["Monochrome"] = "单线",
["Font"] = "字体设置",
["Nameplates"] = "姓名板",
["Hide elite indicator"] = "隐藏精英指示器",
["Min / Max"] = "最小值/最大值",
["Deficit"] = "损失血量",
["Percent"] = "百分比",
["None"] = "无",
["Current / Max"] = "当前血量/最大值",
["Current"] = "当前血量",
["Percent"] = "百分比",
["Time left"] = "剩余时间",
["Enable shadow"] = "开启阴影",
["Shadow color"] = "阴影颜色",
["Shadow offset X"] = "阴影 X 偏移",
["Shadow offset Y"] = "阴影 Y 偏移",
["Show nameplate visibility status"] = "提示当前姓名板显示状态",
["Hide health bar border"] = "隐藏血条边框",
["Hide cast bar border"] = "隐藏施法条边框",
["A UI reload is required to make the border show again."] = "只有当你重载界面后才能再次显示边框",
["A UI reload is required to make the elite indicator show again."] = "只有当你重载界面后才能再次显示精英指示器",
}, {__index = Nameplates.L})