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Chat lines from play truncate in lobby #482

@SimonN

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@SimonN

Lix 0.10.19

  1. Play a networking game.
  2. Chat during play: Write a long chat text. Ideally, write so long a text that it linebreaks during play.
  3. Return to lobby.
  4. Observe how the tail of the text's first line is truncated.

This is because lobby lines are in larger font than play lines and linebreak earlier. The lobby doesn't re-linebreak the text. The playing chat area has already broken the lines and gives to the lobby the linebroken results.

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