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In addition to generating model nodes for the isosurfaces (which results in model hierarchies that are hard to keep in sync and hard to handle when multiple dose volumes are present), add support for GPU-based isosurface rendering. See Kitware blog post https://blog.kitware.com/gpu-rendering-of-isosurfaces/
This should be the default way of showing isodose in 3D
Explore whether this can be used for 2D
Current method needs to be kept, in order to allow exporting of isodose surfaces