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Description
What would you like to add?
@rndtrash was working on a visual scripting solution for the Vidya Editor that is mostly done. Just needed some UI implementation and helper methods for users.
If the per-game workshop stuff Garry mentioned is ever a reality then we can use that, otherwise we could let people write, save, import via clipboard/url the old fashioned way.
Framework
This needs to be done very carefully to prevent exploits/cheating using this library.
- Create objects and manage transforms/parents.
- Read but NOT create/modify any components/properties by default.
- Manageable whitelist for components creation and property modification.
- Attribute added to properties that lets you modify them.
- Attribute added to components that lets you create them.
- Component added to prefabs that configures if/how they are spawnable.
Any extra information?
Garry mentioning per-game UGC:
Facepunch/sbox-issues#4921 (comment)
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