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Releases: Sollace/Unicopia

Unicopia InDev 2.1

18 Feb 19:48
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Unicopia InDev 2.1 Pre-release
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Changelog:

  • Fixed spells not saving their affinity
  • Fixed darkness gems rendering with the incorrect state
  • Added the Alicorn Amulet

Unicopia InDev 2.0

17 Feb 08:40
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Unicopia InDev 2.0 Pre-release
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Changelog:

  • Added structures
  • Added a /disguise command
  • Fixed disguises not always updating for other players
  • Fixed some rendering issues with spheres
  • Fixed rainbows spawning too close together
  • Removed some debug logging
  • Restructured the mod's internals (some things might break)

Unicopia InDev 1.5

16 Feb 10:56
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Unicopia InDev 1.5 Pre-release
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Changelog:

  • Some fixes for disguises
  • Added Meadow brook's Staff
  • Added Gem of Darkness
  • Fixed some bugs with the Gem of Assistance
  • Added more advancements
  • Fixed spellbook still consuming items even if you haven't crafted anything
  • Added a second page to the spellbook

Unicopia InDev 1.4

13 Feb 21:25
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Unicopia InDev 1.4 Pre-release
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Changelog:

  • Disguises
    • Fixed player skins
    • Fixed disguises rendering at the observer instead of wherever it's suppose to be...
    • Fixed player disguises not being persisted correctly
    • Changeling's bounding box and eyeheight will now match the entity they're disguised as
    • Fixed changelings being able to disguise as invalid entities
    • Fixed disguises not rendering correctly in GUIs
    • Added projectiles to the list of things that can fly
    • Added a subtle particle effect around disguised changelings
    • Fixed particle disguises attacking their own player
  • Adjusted the default particle spawn radius when using abilities
  • Adjusted all the spell tint colours
  • Added spell of revealing

Unicopia InDev 1.3

11 Feb 20:39
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Unicopia InDev 1.3 Pre-release
Pre-release

Changelog:

  • Fixed spellbooks despawning
  • Fixed jitter when changelings are disguised as other entities
  • Fixed changelings disguised as other players are invisible to other players
  • Fixed changelings' player disguises don't synchronise the hat layer to the player wearing them
  • Fixed changelings playing the fall sound when flying whilst diguised as a player who would normally be able to fly
  • Improved support for changelings disguised as various objects (minecarts, Shulker blocks, falling sand blocks...)

Unicopia InDev 1.2

10 Feb 19:51
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Unicopia InDev 1.2 Pre-release
Pre-release

Changelog:

  • Fixed changeling disguises playing hurting noises when standing next to a wall
  • Changelings can only fly whilst disguised if they are disguised as an entity/player who can also fly
  • Fixed server crash when kicking trees
  • Health is worth twice as much as hunger
  • Various changes to the tree kicking ability
    • Increased cost for kicing trees
    • Hunger cost scales to the amount of food produced
    • Trees have a higher chance of being destroyed (AJ just don't know her own strength)
    • The ability becomes harder to control as your health decreases, meaning more broken trees
    • There is a small chance of the ability failing entirely, in which case it will consume energy but produce no results at all
  • Fixed some rendering bugs with rainbows, sphere particles, and clouds
  • Fixed lighting on clouds
  • Fixed torches being placed on banisters
  • Added stone lamps
    • Crafted from a gem and a stick
    • They do stuff
  • Fixed spawn region checking for rainbows

Unicopia InDev 1.1

09 Feb 17:30
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Unicopia InDev 1.1 Pre-release
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Changelog:

  • Fixed: Changelings should be able to feed from other players
  • Fixed "Pegasus changed race to Waterpicker"
  • Decreased the cooldown time for the changeling feed ability
  • Changelings can now disguise themselves as other players
  • Fixed an exploit that allowed players to obtain blacklisted races in survival

Unicopia InDev 1.0

08 Feb 16:48
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Unicopia InDev 1.0 Pre-release
Pre-release

Bumping the major version for this, since this is the point I can finally say all the original features intended for the mod have been re-implemented. We now have a paging/progression/story-mode system for the spellbook.

No pages (except for a very rough preface) in it, though. Those will come later in the 1.x builds.

Changelog:

  • Fixed #1
  • Fixed the item model for spellbooks
  • Fixed missing translation strings for the light gem
  • Added a pages system (WIP)
    The paging system will unlock additional lore and crafting/progression hints as you discover new types of spells.
    Some events in the world may also unlock pages. (coming soon)

Unicopia InDev 0.17

07 Feb 17:36
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Unicopia InDev 0.17 Pre-release
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Changelog:

  • Rewrote random apple selection for the earth pony's ability
  • Each apple type is now a separate item (should improve compatibility with other mods)
  • Players in creative mode can now break the cloud blocks they place
  • Fixed ability cooldowns still playing even if the ability had no affect
  • Rewrote changeling's feed ability
  • Fixed cloud fences and banisters connecting to each other
  • Updated item models for cloud fences and banisters
  • Some more secret stuff

Unicopia InDev 0.16

06 Feb 21:39
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Unicopia InDev 0.16 Pre-release
Pre-release

Build 15 unfortunately had to return to its home planet

Changelog (Build 15):

  • Fixed crash due to alfalfa planted under torches
  • Added beds and chests to the blocks you can place on dense clouds
  • Fixed apple trees not producing very many apples
  • Added awkward gems as a random drop when minding stone
  • Added Gem of Assistance
  • Added Gem of inferno
  • Fixed crash when an apple sapling is destroyed
  • Fixed spell levels not being persisted
  • Fixed broken particle textures on the new cloud blocks
  • Improved shield rendering
  • Rewrote spell levelling entirely
  • Rainbows now consider the sun's brightness and will be harder to see at night
  • Added inventory rendering for changeling disguises
  • Fixed rendering bug in inventory slots when a disguise is in effect
  • (maybe) Fixed floating alfalfa

Changelog (Build 16):

  • Improved performance when rendering shields