Aeronautics is out, and an alpha release of Create+ is out with it! Remember though, it is an alpha. It has undergone minimal survival mode gameplay testing and there is generally just less polish than a full release. It also isn't entirely complete - it is missing a server pack, I have yet to update Create: Components and Additions, and there are mods I really wish were on this version but aren't yet, like Tetra. But, I knew many of you would want to try out Aeronautics just like I do, so here you go.
Create+ is built around a simple concept: A simple Vanilla+ modpack, but with one exception that the pack revolves around: Create.
You can expect Vanilla+ mods like Supplementaries as well as Create addons like Create: Aeronautics. It will also have mods to have players focus on the Create way of doing things - that is, the build it yourself way - such as Aileron. With it, in order to venture vast distances or travel quickly, players can't just make a bunch of firework rockets. They'll have to actually build planes, trains, helicopters, or whatever else floats their boat to do so. And don't forget about the infrastructure they'll need to build to do so.
Create+ also:
- Is Performant and lightweight. See the:
List of performance mods
- Flevorium
- Sodium (obviously)
- Entity Culling
- Modernfix (with dynamic resources now enabled since issues were fixed)
- Lithium
- FerriteCore
- ImmediatelyFast
- Kerria
- Fast Noise
- Ixeris
- C2ME
- Cerulean
- NERB (EMI has a craftables view, you know)
- BadOptimizations
- More Culling
- Structure Layout Optimizer
- Quickpack
- Better Biome Reblend
- Async Logger
- Create Smart Bounds
- Not including Iris (for now, while it still has issues with Aeronautics) (when Iris is present some immediately fast optimizations get disabled, which is why you get better performance without it even if you aren't using shaders) (sorry for the parenthesis spamming)
- Technically TooManyRecipeViewers, since it+EMI is faster than JEI+EMI
- Fast Paintings (technically an optimization mod)
Since you looked this far, you should also try using Java 25 and the jvm flags -XX:+UseZGC -XX:+UseCompactObjectHeaders. No need to unlock experimental vm options. You're welcome :)
-
Is Built for survival multiplayer with friends.
Voicechat is already included, and it also has e4mc if you don't want to pay for a server or host one yourself. Although, if you want your friends to be able to play while you aren't on, Kinetic is pretty cheap... $7/month? For 8GB RAM? In this economy!?! -
Has the visual upgrades your used to, like EMF+ETF for Fresh Animations and Fresh Player Extension, Polytone to support Visual Effects+, Continuity for connected textures, etc.. There are also smaller niceties like smooth swapping and eating animations.
-
Has a truly Vanilla+ base. No unbalanced, bloated, unnecessary mods. For example, Farmer's Delight and some addons for it, Quark (with some modules disabled), Amendments, etc. as well as smaller tweaks like potions stacking to 16 and Lootr.
And plenty more. I hope you like it! If you have any suggestions or encounter any issues, just make an issue here on this GitHub repo.
All included mods (as of 6.0 Early Alpha E):
- [EMF] Entity Model Features
- [ETF] Entity Texture Features
- Aileron
- Alloyed
- Amendments
- Another Furniture
- AppleSkin
- Architectury API
- Armor Statues
- Async Logger
- AsyncParticles
- Axes Are Weapons
- BadOptimizations
- Balm
- Better Advancements
- Better Biome Reblend
- Bookshelf
- Carry On
- Cerulean
- Chat Heads
- Cloth Config API
- Companion 🐕
- Concurrent Chunk Management Engine (NeoForge)
- Configured Defaults
- Connector Extras
- Continuity
- Controlling
- CoroUtil
- Create
- Create Aeronautics
- Create Big Cannons
- Create Slice & Dice
- Create Smart Bounds
- Create: Bells & Whistles
- Create: Bits 'n' Bobs
- Create: Cardboarded Conveynience
- Create: Extended Wrenches
- Create: Factory
- Create: Framed
- Create: Pattern Schematics
- Create: Prismatic Shine
- Create: Shuffle Filter
- Cut Through
- Detail Armor Bar Reconstructed
- Ding
- Distracting Trims
- Dynamic FPS
- e4mc
- Easy Anvils
- Eating Animations
- Ecologics
- EMI
- EMI Loot
- EMI++
- End's Delight
- Entity Culling
- Explosive Enhancement: Reforged
- Farmer's Delight
- Fast Noise
- Fast Paintings
- FerriteCore
- Flerovium
- Forgified Fabric API
- Fzzy Config
- GPUBooster
- GroovyModLoader (GML)
- iChunUtil
- ImmediatelyFast
- Inventory Blur
- Ixeris
- Kerria
- Kiwi 🥝
- Konkrete
- Kotlin for Forge
- LambDynamicLights - Dynamic Lights
- Lithium
- Lodestone
- Lootr
- M.R.U
- Map Atlases [Forge]
- Miner's Delight
- Model Gap Fix
- ModernFix
- Moonlight Lib
- More Culling
- More Sounds
- Mouse Tweaks
- My Nether's Delight
- Neo Bee Fix
- NetherPortalFix
- Not Enough Animations
- Not Enough Recipe Book [NERB]
- Particle Effects
- Polytone
- Potion Stacks
- Prickle
- Puzzles Lib
- Quark
- quick pack
- Reconnectible Chains
- Reese's Sodium Options
- Resourceful Config
- Resourcify
- Ritchie's Projectile Library
- Sable
- Sable: Physics Compat
- Scholar
- Seamless Sleep
- Searchables
- ShatterLib | OctoLib
- Simple Netherite Horse Armor
- Simple Voice Chat
- Sinytra Connector
- SmartBlockPlacement
- Smarter Farmers (farmers replant)
- Smooth Swapping
- Sodium
- Sodium Extra
- Sophisticated Backpacks
- Sophisticated Core
- Sounds
- Status Effect Bars Reforged
- Steam 'n' Rails Neoforge
- Structure Layout Optimizer
- Supplementaries
- ToolTipFix
- TooManyRecipeViewers
- TrashSlot
- TxniLib
- Updating World Icon
- Yeetus Experimentus
- YetAnotherConfigLib (YACL)
- YUNG's API
- YUNG's Better Desert Temples
- YUNG's Better Dungeons
- YUNG's Better Nether Fortresses
- YUNG's Better Ocean Monuments
- YUNG's Better Strongholds
- YUNG's Extras
- Zeta
- Zume