diff --git a/fgd/point/env/env_projectedtexture.fgd b/fgd/point/env/env_projectedtexture.fgd index d8cc2d57e..efb84226f 100644 --- a/fgd/point/env/env_projectedtexture.fgd +++ b/fgd/point/env/env_projectedtexture.fgd @@ -48,8 +48,9 @@ "The material browser is only available here to assist with finding textures since materials typically have the same name as their textures." textureframe(integer) : "Texture Frame" : 0 : "If the VTF is multi-frame, specify the frame to use." - volumetric(boolean) : "Enable Volumetrics" : 0 : "Enables/disables volumetrics from this projected texture." - volumetricintensity(float) : "Volumetric Intensity" : "1.0" : "Sets the intensity of the volumetric lighting." + // Re-enable these when volumetrics are brought back + // volumetric(boolean) : "Enable Volumetrics" : 0 : "Enables/disables volumetrics from this projected texture." + // volumetricintensity(float) : "Volumetric Intensity" : "1.0" : "Sets the intensity of the volumetric lighting." style[engine](integer) : "Appearance" : 0 style(choices) : "Appearance" : "0" = @@ -102,8 +103,9 @@ // not implemented //input Ambient(float) : "Set ambient light amount" - input EnableVolumetrics(boolean) : "Set if the volumetrics are enabled." - input SetVolumetricIntensity(float) : "Sets the volumetric lighting's intensity." + // Re-enable these when volumetrics are brought back + // input EnableVolumetrics(boolean) : "Set if the volumetrics are enabled." + // input SetVolumetricIntensity(float) : "Sets the volumetric lighting's intensity." input SetBrightnessScale(float) : "Sets the brightness." ]