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JEulerStructed
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Process Mode init in _ready
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addons/godot-playfab/PlayFabManager.gd

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@@ -33,6 +33,7 @@ func _init():
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# Called when the node enters the scene tree for the first time.
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func _ready():
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set_process_mode(PROCESS_MODE_ALWAYS)
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add_child(client)
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add_child(event)
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client_config = _client_config_loader.load(title_id)

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