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As far as I can tell there is no way to detect fluids (at least not water) with the raytracer.
I think this is a pretty important feature for moving vehicles, and also would just be nice to take better landscape pictures.
Having it as an option (similar to check_for_blocks_in_world) to the raytrace function would be very helpful.
The text was updated successfully, but these errors were encountered:
As far as I can tell there is no way to detect fluids (at least not water) with the raytracer.
I think this is a pretty important feature for moving vehicles, and also would just be nice to take better landscape pictures.
Having it as an option (similar to check_for_blocks_in_world) to the raytrace function would be very helpful.
The text was updated successfully, but these errors were encountered: