diff --git a/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip.csproj b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip.csproj
new file mode 100644
index 0000000..34064c1
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip.csproj
@@ -0,0 +1,37 @@
+
+
+
+ net35
+ BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip
+ WakeUpCutsceneSkip
+ 1.0.0
+ true
+ 9.0
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ..\lib\SteamRelease\Assembly-CSharp.dll
+ false
+
+
+ ..\lib\UnityEngine\UnityEngine.UI.dll
+ false
+
+
+
+
+
+
+
diff --git a/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/HarmonyPatches/WakeUpCutscene_SkipCutscene.cs b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/HarmonyPatches/WakeUpCutscene_SkipCutscene.cs
new file mode 100644
index 0000000..8b7976d
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/HarmonyPatches/WakeUpCutscene_SkipCutscene.cs
@@ -0,0 +1,70 @@
+using HarmonyLib;
+using System.Collections;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip.HarmonyPatches
+{
+ [HarmonyPatch(typeof(WakeUpCutscene), "SkipCutscene")]
+ public class WakeUpCutscene_SkipCutscene
+ {
+ // Replace call to SkippingCutscene.
+ public static void Postfix(WakeUpCutscene __instance
+ , ref GameObject ___player
+ , ref GameObject ___rayPoint
+ , ref GameObject ___blopshadow
+ , ref EquipmentMenu ___playerUI
+ , ref Animator ___fadeControl
+ , ref AudioSource ___audioSource
+ , ref ActivateTextAtLine ___textComponent
+ )
+ {
+ __instance.StopAllCoroutines();
+ __instance.StopAllCoroutines();
+ __instance.StopAllCoroutines();
+ __instance.StartCoroutine(SkippingCutscene(__instance, ___player, ___rayPoint, ___blopshadow, ___playerUI, ___fadeControl, ___audioSource, ___textComponent));
+ }
+
+ // Reset the skip trigger then wait before fading out.
+ private static IEnumerator SkippingCutscene(WakeUpCutscene cutscene
+ , GameObject player
+ , GameObject rayPoint
+ , GameObject blopshadow
+ , EquipmentMenu playerUI
+ , Animator fadeControl
+ , AudioSource audioSource
+ , ActivateTextAtLine textComponent
+ )
+ {
+ fadeControl.SetBool("Fade", true);
+ yield return new WaitForSeconds(0.4f);
+ audioSource.Stop();
+ audioSource.spatialBlend = 0.9f;
+ audioSource.volume = 1f;
+ cutscene.blackBarsCanvas.GetComponentInChildren().SetBool("Fade", false);
+ GameObject.FindWithTag("Subtitles").GetComponent().text = string.Empty;
+ textComponent.theTextBox.theText = GameObject.FindWithTag("Text").GetComponent();
+ textComponent.theTextBox.DisableTextBox();
+ ProgressManager.instance.data.cutscene_WakeUp = false;
+ player.GetComponentInChildren().SetTrigger("Skip");
+ player.GetComponentInChildren().SetBool("WakeUpCutscene", false);
+ blopshadow.SetActive(true);
+ player.GetComponent().enabled = true;
+ yield return new WaitForSeconds(1f);
+
+ player.GetComponentInChildren().ResetTrigger("Skip");
+ yield return new WaitForSeconds(0.6f);
+
+ fadeControl.SetBool("Fade", false);
+
+ player.GetComponent().enabled = true;
+ player.GetComponent().enabled = true;
+ rayPoint.GetComponent().interactionIsActive = false;
+ GameObject.FindWithTag("PlayerUI").GetComponent().enabled = true;
+ playerUI.canOpenMenu = true;
+ yield return new WaitForSeconds(0.5f);
+ blopshadow.SetActive(true);
+ cutscene.gameObject.SetActive(false);
+ }
+ }
+}
diff --git a/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/NuGet.Config b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/NuGet.Config
new file mode 100644
index 0000000..1864ded
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/NuGet.Config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/Plugin.cs b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/Plugin.cs
new file mode 100644
index 0000000..0497926
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip/Plugin.cs
@@ -0,0 +1,26 @@
+using BepInEx;
+using HarmonyLib;
+using System;
+
+namespace BepInEx5Plugins.Ash.Alisa.WakeUpCutsceneSkip
+{
+ [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
+ public class Plugin : BaseUnityPlugin
+ {
+ private void Awake()
+ {
+ try
+ {
+ Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");
+
+ var harmony = new Harmony(Info.Metadata.GUID);
+
+ harmony.PatchAll();
+ }
+ catch (Exception exception)
+ {
+ Console.WriteLine(exception);
+ }
+ }
+ }
+}