diff --git a/BepInEx5Plugins.Ash.Alisa.FatDollCollision/BepInEx5Plugins.Ash.Alisa.FatDollCollision.csproj b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/BepInEx5Plugins.Ash.Alisa.FatDollCollision.csproj
new file mode 100644
index 0000000..bc28d4b
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/BepInEx5Plugins.Ash.Alisa.FatDollCollision.csproj
@@ -0,0 +1,33 @@
+
+
+
+ net35
+ BepInEx5Plugins.Ash.Alisa.FatDollCollision
+ FatDollCollision
+ 1.0.0
+ true
+ 9.0
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ..\lib\SteamRelease\Assembly-CSharp.dll
+ false
+
+
+
+
+
+
+
diff --git a/BepInEx5Plugins.Ash.Alisa.FatDollCollision/HarmonyPatches/BigDollBehaviour_FixedUpdate.cs b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/HarmonyPatches/BigDollBehaviour_FixedUpdate.cs
new file mode 100644
index 0000000..9e2b54b
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/HarmonyPatches/BigDollBehaviour_FixedUpdate.cs
@@ -0,0 +1,34 @@
+using HarmonyLib;
+using UnityEngine;
+
+namespace BepInEx5Plugins.Ash.Alisa.FatDollCollision.HarmonyPatches
+{
+ [HarmonyPatch(typeof(BigDollBehaviour), "FixedUpdate")]
+ public class BigDollBehaviour_FixedUpdate
+ {
+ // Store dead state for postfix.
+ private static void Prefix(BigDollBehaviour __instance, out bool __state)
+ {
+ __state = __instance.enemyHealth <= 0f && !__instance.enemyIsDead;
+ }
+
+ // Disable physical collider of fat dolls when they die.
+ private static void Postfix(BigDollBehaviour __instance, bool __state)
+ {
+ if (__state != (__instance.enemyHealth <= 0f && __instance.enemyIsDead))
+ {
+ if (__instance.transform.Find("FatDoll"))
+ {
+ var collider = __instance.transform.Find("Armature/Root/TorsoBone")?.GetComponent();
+
+ if (collider)
+ {
+ collider.enabled = false;
+ }
+ }
+
+ return;
+ }
+ }
+ }
+}
diff --git a/BepInEx5Plugins.Ash.Alisa.FatDollCollision/NuGet.Config b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/NuGet.Config
new file mode 100644
index 0000000..1864ded
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/NuGet.Config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BepInEx5Plugins.Ash.Alisa.FatDollCollision/Plugin.cs b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/Plugin.cs
new file mode 100644
index 0000000..d99a282
--- /dev/null
+++ b/BepInEx5Plugins.Ash.Alisa.FatDollCollision/Plugin.cs
@@ -0,0 +1,26 @@
+using BepInEx;
+using HarmonyLib;
+using System;
+
+namespace BepInEx5Plugins.Ash.Alisa.FatDollCollision
+{
+ [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
+ public class Plugin : BaseUnityPlugin
+ {
+ private void Awake()
+ {
+ try
+ {
+ Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");
+
+ var harmony = new Harmony(Info.Metadata.GUID);
+
+ harmony.PatchAll();
+ }
+ catch (Exception exception)
+ {
+ Console.WriteLine(exception);
+ }
+ }
+ }
+}