This happens everytime when auto_connect_socket=true, but also kind of randomly when we start a connection manually with Talo.players.identify("username", talo_identity). This started to happen when we upgraded the project to Godot 4.6.1, we were previously 4.4.1, with Talo plugin 0.37, and now we are a 0.43. I tried to regress to the version of the plugin at 0.37, but it doesn't fix it. Some times it does stay fixed for a while, but today for example, it was connecting to Talo while in the editor, i tried making a build, it didn't connect there and i tried to run in the editor and it stopped connecting there too.
This is the kind of request and responses i get
<-- GET https://api.trytalo.com/public/health
--> GET https://api.trytalo.com/public/health [0] { &"message": "Request failed: result 13, details: https://docs.godotengine.org/en/stable/classes/class_httprequest.html#enum-httprequest-result" }
I'm using Linux Mint, if that matters.
This happens everytime when
auto_connect_socket=true, but also kind of randomly when we start a connection manually withTalo.players.identify("username", talo_identity). This started to happen when we upgraded the project to Godot 4.6.1, we were previously 4.4.1, with Talo plugin 0.37, and now we are a 0.43. I tried to regress to the version of the plugin at 0.37, but it doesn't fix it. Some times it does stay fixed for a while, but today for example, it was connecting to Talo while in the editor, i tried making a build, it didn't connect there and i tried to run in the editor and it stopped connecting there too.This is the kind of request and responses i get
I'm using Linux Mint, if that matters.