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Supports both Mono and Stereo configurations with three calculation modes:
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-**Uncorrelated (Independent Power Sum)**: Adds acoustic power without wave interference.
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-**In-Phase (Global Cancel - Fast)**: A fast approximation model for phase cancellation.
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-**In-Phase (True Complex Field - Experimental)**: The ultimate physics engine. It synthesizes the exact complex field (real + imaginary parts) across the entire 3D space, perfectly reproducing the spatial warping of wave nodes when subwoofers are placed asymmetrically. Please note that this mode is experimental, and its practicality cannot be guaranteed. (Currently, the effects of tangental and oblique modes are too pronounced. We are currently considering countermeasures. Please refer to issue #4. *V1.1.2 the issue has largely been solved by implementation of modal energy weighting*)
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-**In-Phase (True Complex Field - Experimental)**: The ultimate physics engine. It synthesizes the exact complex field (real + imaginary parts) across the entire 3D space, perfectly reproducing the spatial warping of wave nodes when subwoofers are placed asymmetrically. Please note that this mode is experimental, and its practicality cannot be guaranteed.
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-**Customizable Wall Reflections**: Fine-tune the reflection coefficient (0.0 to 1.0) for all six boundaries (walls, floor, ceiling).
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-**Spatial Smoothing**: This feature smooths the signal within a customized radius around the microphone's coordinates to better match how sound is actually perceived. It evens out sharp dips in the In-Phase model.
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-**Advanced Acoustics**
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To bridge the gap between ideal theoretical physics and real-world perception, use the Advanced Acoustics sliders:
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-**Room Scatter (Order Damping)**: Real rooms have furniture that scatters high-frequency tangential and oblique modes. This slider applies an $n^2$ penalty to high-order modes, allowing you to dial in the "liveliness" of your specific space.
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-**Listening Area (Spatial Smoothing)**: We don't listen with a mathematically infinitely small point. This slider averages the pressure field over a localized 3D area around the mic, giving you a realistic frequency response that matches actual human perception.
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-**Data Export**: Export your room configurations, frequency response data, and complete room modes directly to a CSV file.
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-**Live Settings Tuning**: Dynamically adjust simulation resolutions, grid sizes, and the speed of sound via the built-in Settings dialog without restarting the application.
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