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index.js
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const { app, BrowserWindow, ipcMain } = require('electron');
const path = require('path');
const url = require('url');
const { autoUpdater } = require("electron-updater");
const discordRPC = require('discord-rpc');
const clientId = '794611884316950559';
discordRPC.register(clientId);
const rpc = new discordRPC.Client({ transport: 'ipc' });
const startTimestamp = new Date();
let win;
function createWindow() {
win = new BrowserWindow({
icon: 'favicon.ico',
show: false,
backgroundColor: '#202020',
frame: false,
titleBarStyle: 'hidden',
minWidth: 640,
minHeight: 480,
webPreferences: {
webgl: true,
webSecurity: true,
nodeIntegration: true,
enableRemoteModule: true,
contextIsolation: false
}
});
// open links in native browser
win.webContents.on('new-window', function (e, url) {
e.preventDefault();
require('electron').shell.openExternal(url);
});
// Load the web app
var index_path = path.join(__dirname, 'index.html');
win.loadURL(url.format({
pathname: index_path,
protocol: 'file:',
slashes: true
}));
ipcMain.on('update', () => {
autoUpdater.quitAndInstall();
});
win.webContents.on("did-finish-load", () => {
win.webContents.send("cmd", process.argv);
});
// Once loaded, show the screen
win.once('ready-to-show', () => {
autoUpdater.checkForUpdatesAndNotify();
win.maximize();
win.show();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow);
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow();
}
});
function sendStatusToWindow(text) {
win.webContents.send('message', text);
}
autoUpdater.on('update-downloaded', (info) => {
sendStatusToWindow('update-downloaded');
});
autoUpdater.on('update-available', (info) => {
sendStatusToWindow('update-available');
});
autoUpdater.on('download-progress', (progressObj) => {
sendStatusToWindow('progress:' + Math.round(progressObj.percent));
});
function updateActivity() {
if (!rpc) return;
rpc.setActivity({
details: `Deck building`,
// state: '',
largeImageKey: 'main-icon',
largeImageText: 'Yu-Gi-Oh!',
startTimestamp,
instance: false,
});
}
rpc.on('connected', () => {
win.webContents.send("discord", true);
});
rpc.on('disconnected', () => {
win.webContents.send("discord", false);
});
rpc.on('ready', () => {
updateActivity();
setTimeout(updateActivity, 60e3);
});
rpc.login({ clientId }).catch(console.error);