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"""Tests for the SimEngine abstraction (Phase 3, M3.1)."""
from __future__ import annotations
import pytest
from gengine.echoes.settings import SimulationConfig, SimulationLimits
from gengine.echoes.sim import SimEngine
from gengine.echoes.sim.engine import EngineNotInitializedError
# --------------------------------------------------------------------------
# Basic Initialization Tests
# --------------------------------------------------------------------------
def test_engine_initializes_from_world() -> None:
engine = SimEngine()
state = engine.initialize_state(world="default")
assert state.city.name
assert engine.state.tick == 0
def test_engine_advances_ticks_and_reports() -> None:
engine = SimEngine()
engine.initialize_state(world="default")
reports = engine.advance_ticks(2)
assert len(reports) == 2
assert engine.state.tick == 2
def test_engine_query_district_view() -> None:
engine = SimEngine()
state = engine.initialize_state(world="default")
district_id = state.city.districts[0].id
panel = engine.query_view("district", district_id=district_id)
assert panel["id"] == district_id
assert "modifiers" in panel
def test_engine_apply_action_is_placeholder() -> None:
engine = SimEngine()
engine.initialize_state(world="default")
result = engine.apply_action({"intent": "noop"})
assert result["status"] == "noop"
def test_engine_enforces_tick_limit() -> None:
limits = SimulationLimits(
engine_max_ticks=1,
cli_run_cap=1,
cli_script_command_cap=5,
service_tick_cap=1,
)
config = SimulationConfig(limits=limits)
engine = SimEngine(config=config)
engine.initialize_state(world="default")
with pytest.raises(ValueError):
engine.advance_ticks(2)
def test_engine_focus_controls_update_state() -> None:
engine = SimEngine()
engine.initialize_state(world="default")
initial = engine.focus_state()
assert initial["district_id"]
neighbors = initial.get("neighbors") or []
if neighbors:
updated = engine.set_focus(neighbors[0])
assert updated["district_id"] == neighbors[0]
cleared = engine.clear_focus()
assert cleared["district_id"]
def test_engine_focus_history_reports_recent_ticks() -> None:
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(2)
history = engine.focus_history()
assert isinstance(history, list)
assert history
def test_engine_query_post_mortem_view() -> None:
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(1)
payload = engine.query_view("post-mortem")
assert payload["tick"] >= 0
assert "environment" in payload
# --------------------------------------------------------------------------
# Initialization Validation Tests
# --------------------------------------------------------------------------
class TestInitializeStateValidation:
"""Tests for initialize_state validation behavior."""
def test_initialize_state_requires_argument(self) -> None:
"""ValueError raised when no state, world, or snapshot provided."""
engine = SimEngine()
with pytest.raises(ValueError, match="Provide state, world, or snapshot"):
engine.initialize_state()
def test_engine_state_raises_before_initialization(self) -> None:
"""EngineNotInitializedError raised when accessing state before init."""
engine = SimEngine()
with pytest.raises(EngineNotInitializedError):
_ = engine.state
# --------------------------------------------------------------------------
# Query View Tests
# --------------------------------------------------------------------------
class TestQueryView:
"""Tests for query_view with all view types."""
def test_query_view_summary(self) -> None:
"""query_view('summary') returns state summary."""
engine = SimEngine()
engine.initialize_state(world="default")
summary = engine.query_view("summary")
assert isinstance(summary, dict)
assert "tick" in summary
def test_query_view_snapshot(self) -> None:
"""query_view('snapshot') returns full snapshot data."""
engine = SimEngine()
engine.initialize_state(world="default")
snapshot = engine.query_view("snapshot")
assert isinstance(snapshot, dict)
assert "city" in snapshot
def test_query_view_unknown_raises_valueerror(self) -> None:
"""ValueError raised for unknown view names."""
engine = SimEngine()
engine.initialize_state(world="default")
with pytest.raises(ValueError, match="Unknown view"):
engine.query_view("nonexistent")
def test_query_view_district_missing_id_raises_valueerror(self) -> None:
"""ValueError raised when district view lacks district_id."""
engine = SimEngine()
engine.initialize_state(world="default")
with pytest.raises(ValueError, match="district view requires"):
engine.query_view("district")
def test_query_view_district_invalid_id_raises_valueerror(self) -> None:
"""ValueError raised for invalid district_id."""
engine = SimEngine()
engine.initialize_state(world="default")
with pytest.raises(ValueError, match="Unknown district"):
engine.query_view("district", district_id="nonexistent-district-id")
# --------------------------------------------------------------------------
# Director Feed Tests
# --------------------------------------------------------------------------
class TestDirectorFeed:
"""Tests for director_feed API."""
def test_director_feed_returns_expected_structure(self) -> None:
"""director_feed returns dict with expected keys."""
engine = SimEngine()
engine.initialize_state(world="default")
feed = engine.director_feed()
assert isinstance(feed, dict)
assert "latest" in feed
assert "history" in feed
assert "analysis" in feed
assert "events" in feed
def test_director_feed_after_ticks(self) -> None:
"""director_feed populates after advancing ticks."""
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(2)
feed = engine.director_feed()
assert isinstance(feed["history"], list)
assert isinstance(feed["events"], list)
# --------------------------------------------------------------------------
# Explanations API Tests
# --------------------------------------------------------------------------
class TestExplanationsAPI:
"""Tests for the explanations helpers."""
def test_query_timeline_returns_list(self) -> None:
"""query_timeline returns a list of timeline entries."""
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(1)
timeline = engine.query_timeline(count=5)
assert isinstance(timeline, list)
def test_explain_metric_returns_dict(self) -> None:
"""explain_metric returns explanation dictionary."""
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(1)
explanation = engine.explain_metric("stability", lookback=5)
assert isinstance(explanation, dict)
def test_explain_faction_returns_dict(self) -> None:
"""explain_faction returns explanation for a faction."""
engine = SimEngine()
state = engine.initialize_state(world="default")
engine.advance_ticks(1)
faction_ids = list(state.factions.keys())
faction_id = faction_ids[0] if faction_ids else "unknown"
explanation = engine.explain_faction(faction_id, lookback=5)
assert isinstance(explanation, dict)
def test_explain_agent_returns_dict(self) -> None:
"""explain_agent returns explanation for an agent."""
engine = SimEngine()
state = engine.initialize_state(world="default")
engine.advance_ticks(1)
agent_ids = list(state.agents.keys())
agent_id = agent_ids[0] if agent_ids else "unknown"
explanation = engine.explain_agent(agent_id, lookback=5)
assert isinstance(explanation, dict)
def test_explain_district_returns_dict(self) -> None:
"""explain_district returns explanation for a district."""
engine = SimEngine()
state = engine.initialize_state(world="default")
engine.advance_ticks(1)
district_id = state.city.districts[0].id
explanation = engine.explain_district(district_id, lookback=5)
assert isinstance(explanation, dict)
def test_why_returns_dict(self) -> None:
"""why returns explanation dictionary for arbitrary query."""
engine = SimEngine()
engine.initialize_state(world="default")
engine.advance_ticks(1)
explanation = engine.why("stability dropped")
assert isinstance(explanation, dict)
# --------------------------------------------------------------------------
# Progression API Tests
# --------------------------------------------------------------------------
class TestProgressionAPI:
"""Tests for progression helpers."""
def test_progression_summary_returns_dict(self) -> None:
"""progression_summary returns dictionary with expected keys."""
engine = SimEngine()
engine.initialize_state(world="default")
summary = engine.progression_summary()
assert isinstance(summary, dict)
def test_calculate_success_chance_returns_float(self) -> None:
"""calculate_success_chance returns float between 0 and 1."""
engine = SimEngine()
engine.initialize_state(world="default")
chance = engine.calculate_success_chance("inspect")
assert isinstance(chance, float)
assert 0.0 <= chance <= 1.0
def test_calculate_success_chance_with_faction(self) -> None:
"""calculate_success_chance works with faction_id."""
engine = SimEngine()
state = engine.initialize_state(world="default")
faction_ids = list(state.factions.keys())
faction_id = faction_ids[0] if faction_ids else "unknown"
chance = engine.calculate_success_chance("negotiate", faction_id=faction_id)
assert isinstance(chance, float)
assert 0.0 <= chance <= 1.0
def test_calculate_success_chance_with_agent(self) -> None:
"""calculate_success_chance_with_agent returns float."""
engine = SimEngine()
state = engine.initialize_state(world="default")
agent_ids = list(state.agents.keys())
agent_id = agent_ids[0] if agent_ids else None
chance = engine.calculate_success_chance_with_agent(
"inspect", agent_id=agent_id
)
assert isinstance(chance, float)
assert 0.0 <= chance <= 1.0
def test_agent_roster_summary_returns_list(self) -> None:
"""agent_roster_summary returns list of agent summaries."""
engine = SimEngine()
engine.initialize_state(world="default")
roster = engine.agent_roster_summary()
assert isinstance(roster, list)
def test_progression_state_updated_when_ticks_advance(self) -> None:
"""Progression state is updated when ticks advance."""
engine = SimEngine()
engine.initialize_state(world="default")
# Get initial progression
initial_summary = engine.progression_summary()
initial_experience = initial_summary.get("total_experience", 0)
# Advance ticks
engine.advance_ticks(5)
# Get updated progression
updated_summary = engine.progression_summary()
updated_experience = updated_summary.get("total_experience", 0)
# Progression state should have been processed
# (even if experience didn't change, tick count should indicate system ran)
assert isinstance(updated_summary, dict)
# The progression system runs during tick advancement
assert updated_experience >= initial_experience
# --------------------------------------------------------------------------
# Error Path Tests
# --------------------------------------------------------------------------
class TestErrorPaths:
"""Tests for error handling paths."""
def test_advance_ticks_exceeds_limit(self) -> None:
"""ValueError raised when requesting too many ticks."""
limits = SimulationLimits(
engine_max_ticks=5,
cli_run_cap=5,
cli_script_command_cap=5,
service_tick_cap=5,
)
config = SimulationConfig(limits=limits)
engine = SimEngine(config=config)
engine.initialize_state(world="default")
with pytest.raises(ValueError, match="exceeds engine limit"):
engine.advance_ticks(10)
def test_focus_state_before_initialization_raises(self) -> None:
"""EngineNotInitializedError raised when calling focus_state before init."""
engine = SimEngine()
with pytest.raises(EngineNotInitializedError):
engine.focus_state()
def test_query_view_before_initialization_raises(self) -> None:
"""EngineNotInitializedError raised when querying view before init."""
engine = SimEngine()
with pytest.raises(EngineNotInitializedError):
engine.query_view("summary")
def test_advance_ticks_before_initialization_raises(self) -> None:
"""EngineNotInitializedError raised when advancing ticks before init."""
engine = SimEngine()
with pytest.raises(EngineNotInitializedError):
engine.advance_ticks(1)
def test_progression_summary_before_initialization_raises(self) -> None:
"""EngineNotInitializedError raised for progression_summary before init."""
engine = SimEngine()
with pytest.raises(EngineNotInitializedError):
engine.progression_summary()