Skip to content

Commit bc376d7

Browse files
committed
Proposition updates
1 parent 37d2eb5 commit bc376d7

File tree

2 files changed

+5
-5
lines changed

2 files changed

+5
-5
lines changed

docs/gsoc23-proposal.md

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
# Improve Shader mode for Processing: Support for the Latest Version, Updated Documentation, and Live Reloading
1+
# Improve Shader mode: Support for the Latest PDE Version, Documentation Update and Live Reloading
22
[Shader mode](https://github.com/Izza11/shader-mode), created by [Izza Tariq](https://github.com/Izza11), enables people to code GLSL shaders directly in the Processing Development Environment (PDE), however it is not currently compatible with the latest version of Processing. This project aims to update Shader Mode for Processing 4 and distribute it via the Processing Contribution Manager.
33

44
Additionally, the project will enhance existing resources, such as documentation, tutorials and examples, to better support people in learning shader programming.
@@ -37,14 +37,14 @@ Taking into account my summer availability, which falls outside of the Standard
3737
* Repair shader-mode running issue
3838
* Publish via contribution manager
3939

40-
Points here are quite vague and need expanding upon. Depending on the complexity of the contribution manager, I would like to simply publish the minimal fix as soon as possible, before adding other features.
40+
![Shader error](./shader-error.png)
4141

4242
### [Milestone 2: Document Shader Mode (3 weeks)](https://github.com/TiborUdvari/shader-mode/issues/12)
43-
* Revisit PShader tutorial
44-
* Propose additional examples
43+
* Revisit [PShader tutorial by Andres Colubri](https://web.archive.org/web/20210419055927/https://processing.org/tutorials/pshader/), from the `Shader > Getting Started` menu
44+
* Propose additional examples, being inspired from popular tutorials such as [The book of shaders](https://thebookofshaders.com/)
4545

4646
### [Milestone 3: Live Reloading (2 weeks)](https://github.com/TiborUdvari/shader-mode/issues/14)
47-
* Implement with lessons learned from tweak mode
47+
* Implement with lessons learned from tweak mode, which is a feature in Processing that enables users to modify any numerical values in the program while it is running. This approach can facilitate workflows similar to those found in other shader editors.
4848

4949
### [Final week (1 week)](https://github.com/TiborUdvari/shader-mode/issues/18)
5050

docs/shader-error.png

175 KB
Loading

0 commit comments

Comments
 (0)