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enhancementNew feature or requestNew feature or request
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In my modpack I added lava as a wind source, which is a really fun way of exploring the nether. I was hoping ghasts, bone serpents from Alex' Mobs etc. would make this a somewhat dangerous manoeuvre, but I can just tank their damage and glide to safety.
TL;DR I suggest the glider gets disabled when the player takes damage mid-glide. Players should not be able to redeploy it until they hit the ground or fell quite a distance. I think this could also spice up PVP a bit (although shooting down paratroopers is against the Geneva Convention :). This probably should not be the default behaviour, but a config option would be great.
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enhancementNew feature or requestNew feature or request