Skip to content

Disable glider when taken damage #19

@lincore81

Description

@lincore81

In my modpack I added lava as a wind source, which is a really fun way of exploring the nether. I was hoping ghasts, bone serpents from Alex' Mobs etc. would make this a somewhat dangerous manoeuvre, but I can just tank their damage and glide to safety.

TL;DR I suggest the glider gets disabled when the player takes damage mid-glide. Players should not be able to redeploy it until they hit the ground or fell quite a distance. I think this could also spice up PVP a bit (although shooting down paratroopers is against the Geneva Convention :). This probably should not be the default behaviour, but a config option would be great.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions