Better block parameters? #157
maxsupermanhd
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The current design is optimized for performance that block state serialization. The map is a horrible choice in this case. It takes a lot more memory but offers a very low operating speed. Regardless of heap memory allocation overhead, it cannot even be easily compared! For example, how do you convert a |
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I was thinking about better way of storing block state information and I could not understand why can not it be a regular
map[string]string. Also speaking of current implementation, it lacks method to get all the possible values of a field.PS I am trying to reconstruct 3d model of things so I am digging into jar, blockstates, models and textures pretty hard here
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