A Rust crate for anchoring UI elements to specific points or entities in the world using the Bevy game engine.
Provides an AnchorUiNode component that:
- Anchor UI nodes to world positions or entities.
- Supports horizontal and vertical anchoring.
- Compatible with Bevy's ECS architecture.
Bevy version | Crate version |
---|---|
0.15 | 0.3 - 0.5 |
0.14 | 0.1 - 0.2 |