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LivingCallback.Death.Before fires at different times between Fabric and NeoForge #247

@BlayTheNinth

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@BlayTheNinth

Minecraft Version

26.1 (LTS)

Mod Loader

NeoForge

Describe the Issue

Fabric fires before totems are checked, NeoForge fires after totems are checked.

Fabric is more correct here, because a cancelled death shouldn't have resulted in a Totem of Undying being consumed. NeoForge has a separate LivingTotemUseEvent, but that's a pain because it means double logic.

Balm should move away from the NeoForge event and use a Mixin that matches Fabric instead.

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    BugSomething isn't working as expectedMinecraft 26.1Issues occurring in Minecraft 26.1NeoForgeIssues occurring on the NeoForge platform

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    🎯 Ready for Development

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