Skip to content

Latest commit

 

History

History
14 lines (11 loc) · 1.1 KB

batch-renderer-group-creating-a-renderer.md

File metadata and controls

14 lines (11 loc) · 1.1 KB
uid
um-batch-renderer-group-creating-a-renderer

Creating a renderer with the BatchRendererGroup API

This section of the documentation explains how to use BatchRendererGroup (BRG) to create a renderer.

Topic Description
Initialize a BatchRendererGroup object Explains how to initialize a BatchRendererGroup object with a minimal OnPerformCulling callback.
Register meshes and materials Explains how to register meshes and materials so you can use them in a renderer.
Create batches Explains how to create batches of instance data that describe what to render.
Create draw commands Explains how to create draw commands and complete your simple renderer.