diff --git a/colab/Colab_UnityEnvironment_1_Run.ipynb b/colab/Colab_UnityEnvironment_1_Run.ipynb
index d431c3d14f..a1104c3587 100644
--- a/colab/Colab_UnityEnvironment_1_Run.ipynb
+++ b/colab/Colab_UnityEnvironment_1_Run.ipynb
@@ -32,7 +32,7 @@
},
"source": [
"# ML-Agents Open a UnityEnvironment\n",
- "
"
+ "
"
]
},
{
@@ -145,7 +145,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==0.29.0\n",
+ " !python -m pip install -q mlagents==0.30.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": null,
diff --git a/colab/Colab_UnityEnvironment_2_Train.ipynb b/colab/Colab_UnityEnvironment_2_Train.ipynb
index dda37a4e18..5ad5b2b744 100644
--- a/colab/Colab_UnityEnvironment_2_Train.ipynb
+++ b/colab/Colab_UnityEnvironment_2_Train.ipynb
@@ -22,7 +22,7 @@
},
"source": [
"# ML-Agents Q-Learning with GridWorld\n",
- "
"
+ "
"
]
},
{
@@ -135,7 +135,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==0.29.0\n",
+ " !python -m pip install -q mlagents==0.30.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": null,
@@ -165,7 +165,7 @@
"id": "pZhVRfdoyPmv"
},
"source": [
- "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
+ "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
"\n",
"The observation is an image obtained by a camera on top of the grid.\n",
"\n",
diff --git a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
index c053fff759..81711d3c84 100644
--- a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
+++ b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
@@ -23,7 +23,7 @@
},
"source": [
"# ML-Agents Use SideChannels\n",
- "
"
+ "
"
]
},
{
@@ -136,7 +136,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==0.29.0\n",
+ " !python -m pip install -q mlagents==0.30.0\n",
" print(\"Installed ml-agents\")"
],
"execution_count": null,
@@ -151,7 +151,7 @@
"## Side Channel\n",
"\n",
"SideChannels are objects that can be passed to the constructor of a UnityEnvironment or the `make()` method of a registry entry to send non Reinforcement Learning related data.\n",
- "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
+ "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
"\n",
"\n",
"\n"
@@ -164,7 +164,7 @@
},
"source": [
"### Engine Configuration SideChannel\n",
- "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
+ "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -216,7 +216,7 @@
},
"source": [
"### Environment Parameters Channel\n",
- "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
+ "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -286,7 +286,7 @@
},
"source": [
"### Creating your own Side Channels\n",
- "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
+ "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
]
}
]
diff --git a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
index 8c2e671c05..bfd80f0197 100644
--- a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
+++ b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
@@ -7,7 +7,7 @@
},
"source": [
"# ML-Agents run with Stable Baselines 3\n",
- "
"
+ "
"
]
},
{
@@ -127,7 +127,7 @@
" import mlagents\n",
" print(\"ml-agents already installed\")\n",
"except ImportError:\n",
- " !python -m pip install -q mlagents==0.29.0\n",
+ " !python -m pip install -q mlagents==0.30.0\n",
" print(\"Installed ml-agents\")"
]
},
diff --git a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
index fb4930e14d..fb2dc99a51 100644
--- a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
+++ b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
@@ -28,24 +28,24 @@ The ML-Agents Extensions package is not currently available in the Package Manag
recommended ways to install the package:
### Local Installation
-[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
-[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Installation.md#advanced-local-installation-for-development-1)
+[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
+[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Installation.md#advanced-local-installation-for-development-1)
directions (substituting `com.unity.ml-agents.extensions` for the package name).
### Github via Package Manager
In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".
-
+
In the dialog that appears, enter
```
-git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_19
+git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_20
```
You can also edit your project's `manifest.json` directly and add the following line to the `dependencies`
section:
```
-"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_19",
+"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_20",
```
See [Git dependencies](https://docs.unity3d.com/Manual/upm-git.html#subfolder) for more information. Note that this
may take several minutes to resolve the packages the first time that you add it.
@@ -67,4 +67,4 @@ If using the `InputActuatorComponent`
- No way to customize the action space of the `InputActuatorComponent`
## Need Help?
-The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/README.md) contains links for contacting the team or getting support.
+The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/README.md) contains links for contacting the team or getting support.
diff --git a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
index 7e90deef39..cbac5dd5ee 100644
--- a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
+++ b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
@@ -61,25 +61,25 @@ With the changes to Unity Package Manager in 2021, experimental packages will no
In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".
-
+
In the dialog that appears, enter
```
-git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents#release_19
+git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents#release_20
```
You can also edit your project's `manifest.json` directly and add the following line to the `dependencies`
section:
```
-"com.unity.ml-agents": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents#release_19",
+"com.unity.ml-agents": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents#release_20",
```
See [Git dependencies](https://docs.unity3d.com/Manual/upm-git.html#subfolder) for more information. Note that this
may take several minutes to resolve the packages the first time that you add it.
#### Local Installation for Development
-[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
-[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Installation.md#advanced-local-installation-for-development-1)
+[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
+[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Installation.md#advanced-local-installation-for-development-1)
directions.
## Requirements
@@ -152,10 +152,10 @@ Please refer to "Information that is passively collected by Unity" in the
[unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
[unity inference engine]: https://docs.unity3d.com/Packages/com.unity.barracuda@latest/index.html
[package manager documentation]: https://docs.unity3d.com/Manual/upm-ui-install.html
-[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Installation.md
+[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Installation.md
[github repository]: https://github.com/Unity-Technologies/ml-agents
[python package]: https://github.com/Unity-Technologies/ml-agents
[execution order of event functions]: https://docs.unity3d.com/Manual/ExecutionOrder.html
[connect with us]: https://github.com/Unity-Technologies/ml-agents#community-and-feedback
[ml-agents forum]: https://forum.unity.com/forums/ml-agents.453/
-[ML-Agents GitHub repo]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/com.unity.ml-agents.extensions
+[ML-Agents GitHub repo]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/com.unity.ml-agents.extensions
diff --git a/com.unity.ml-agents/Runtime/Academy.cs b/com.unity.ml-agents/Runtime/Academy.cs
index 515ccae2bf..ebd139375e 100644
--- a/com.unity.ml-agents/Runtime/Academy.cs
+++ b/com.unity.ml-agents/Runtime/Academy.cs
@@ -20,7 +20,7 @@
* API. For more information on each of these entities, in addition to how to
* set-up a learning environment and train the behavior of characters in a
* Unity scene, please browse our documentation pages on GitHub:
- * https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/
+ * https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/
*/
namespace Unity.MLAgents
@@ -61,7 +61,7 @@ void FixedUpdate()
/// fall back to inference or heuristic decisions. (You can also set agents to always use
/// inference or heuristics.)
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/" +
"docs/Learning-Environment-Design.md")]
public class Academy : IDisposable
{
diff --git a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
index 1586e6215b..fbdb398ed1 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
@@ -184,7 +184,7 @@ public interface IActionReceiver
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
void WriteDiscreteActionMask(IDiscreteActionMask actionMask);
diff --git a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
index 1a100b68e1..713f000f8d 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
@@ -16,7 +16,7 @@ public interface IDiscreteActionMask
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
///
/// The branch for which the actions will be masked.
/// Index of the action.
diff --git a/com.unity.ml-agents/Runtime/Agent.cs b/com.unity.ml-agents/Runtime/Agent.cs
index 8d5c6e79d2..7af3631e82 100644
--- a/com.unity.ml-agents/Runtime/Agent.cs
+++ b/com.unity.ml-agents/Runtime/Agent.cs
@@ -185,13 +185,13 @@ public override BuiltInActuatorType GetBuiltInActuatorType()
/// [OnDisable()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnDisable.html]
/// [OnBeforeSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnBeforeSerialize.html
/// [OnAfterSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnAfterSerialize.html
- /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md
- /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design.md
+ /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md
+ /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design.md
/// [Unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
- /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Readme.md
+ /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Readme.md
///
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/" +
"docs/Learning-Environment-Design-Agents.md")]
[Serializable]
[RequireComponent(typeof(BehaviorParameters))]
@@ -723,8 +723,8 @@ public int CompletedEpisodes
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// The new value of the reward.
public void SetReward(float reward)
@@ -751,8 +751,8 @@ public void SetReward(float reward)
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// Incremental reward value.
public void AddReward(float increment)
@@ -940,8 +940,8 @@ public virtual void Initialize() { }
/// implementing a simple heuristic function can aid in debugging agent actions and interactions
/// with its environment.
///
- /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
- /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#actions
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
///
///
@@ -1196,7 +1196,7 @@ void ResetSensors()
/// For more information about observations, see [Observations and Sensors].
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
+ /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
///
public virtual void CollectObservations(VectorSensor sensor)
{
@@ -1238,7 +1238,7 @@ public ReadOnlyCollection GetStackedObservations()
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
@@ -1304,7 +1304,7 @@ public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
///
/// For more information about implementing agent actions see [Agents - Actions].
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
/// Struct containing the buffers of actions to be executed at this step.
diff --git a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
index b6daeace32..00f6a77a59 100644
--- a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
+++ b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
@@ -19,7 +19,7 @@ namespace Unity.MLAgents.Demonstrations
/// See [Imitation Learning - Recording Demonstrations] for more information.
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
///
[RequireComponent(typeof(Agent))]
[AddComponentMenu("ML Agents/Demonstration Recorder", (int)MenuGroup.Default)]
diff --git a/docs/Installation-Anaconda-Windows.md b/docs/Installation-Anaconda-Windows.md
index d5af6befce..3192a16ca5 100644
--- a/docs/Installation-Anaconda-Windows.md
+++ b/docs/Installation-Anaconda-Windows.md
@@ -123,10 +123,10 @@ commands in an Anaconda Prompt _(if you open a new prompt, be sure to activate
the ml-agents Conda environment by typing `activate ml-agents`)_:
```sh
-git clone --branch release_19 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_20 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_19` option will switch to the tag of the latest stable
+The `--branch release_20` option will switch to the tag of the latest stable
release. Omitting that will get the `main` branch which is potentially
unstable.
@@ -151,7 +151,7 @@ config files in this directory when running `mlagents-learn`. Make sure you are
connected to the Internet and then type in the Anaconda Prompt:
```console
-python -m pip install mlagents==0.29.0
+python -m pip install mlagents==0.30.0
```
This will complete the installation of all the required Python packages to run
@@ -162,7 +162,7 @@ pip will get stuck when trying to read the cache of the package. If you see
this, you can try:
```console
-python -m pip install mlagents==0.29.0 --no-cache-dir
+python -m pip install mlagents==0.30.0 --no-cache-dir
```
This `--no-cache-dir` tells the pip to disable the cache.
diff --git a/docs/Installation.md b/docs/Installation.md
index b2fe1778df..5783a6e7eb 100644
--- a/docs/Installation.md
+++ b/docs/Installation.md
@@ -62,17 +62,17 @@ of our tutorials / guides assume you have access to our example environments).
the repository if you would like to explore more examples.
```sh
-git clone --branch release_19 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_20 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_19` option will switch to the tag of the latest stable
+The `--branch release_20` option will switch to the tag of the latest stable
release. Omitting that will get the `main` branch which is potentially unstable.
#### Advanced: Local Installation for Development
You will need to clone the repository if you plan to modify or extend the
ML-Agents Toolkit for your purposes. If you plan to contribute those changes
-back, make sure to clone the `main` branch (by omitting `--branch release_19`
+back, make sure to clone the `main` branch (by omitting `--branch release_20`
from the command above). See our
[Contributions Guidelines](CONTRIBUTING.md) for more
information on contributing to the ML-Agents Toolkit.
@@ -153,7 +153,7 @@ To install the `mlagents` Python package, activate your virtual environment and
run from the command line:
```sh
-python -m pip install mlagents==0.29.0
+python -m pip install mlagents==0.30.0
```
Note that this will install `mlagents` from PyPi, _not_ from the cloned
diff --git a/docs/Learning-Environment-Design-Agents.md b/docs/Learning-Environment-Design-Agents.md
index 15c52f9671..411103b462 100644
--- a/docs/Learning-Environment-Design-Agents.md
+++ b/docs/Learning-Environment-Design-Agents.md
@@ -573,7 +573,7 @@ To allow more variety of observations that grid sensor can capture, the
`GridSensorComponent` and the underlying `GridSensorBase` also provides interfaces
that can be overridden to collect customized observation from detected objects.
See the doc on
-[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
+[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
for more details on custom grid sensors.
__Note__: The `GridSensor` only works in 3D environments and will not behave
diff --git a/docs/ML-Agents-Toolkit-Documentation.md b/docs/ML-Agents-Toolkit-Documentation.md
index 4a9d14f509..66bbd4cfa2 100644
--- a/docs/ML-Agents-Toolkit-Documentation.md
+++ b/docs/ML-Agents-Toolkit-Documentation.md
@@ -37,9 +37,9 @@
## Python Tutorial with Google Colab
-- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_19_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
-- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_19_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
-- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_19_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
+- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_20_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
+- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_20_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
+- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_20_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
## Help
diff --git a/docs/Migrating.md b/docs/Migrating.md
index 4d0e8100ea..7cf0c7748e 100644
--- a/docs/Migrating.md
+++ b/docs/Migrating.md
@@ -218,7 +218,7 @@ folder
- The Parameter Randomization feature has been merged with the Curriculum feature. It is now possible to specify a sampler
in the lesson of a Curriculum. Curriculum has been refactored and is now specified at the level of the parameter, not the
behavior. More information
-[here](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Training-ML-Agents.md).(#4160)
+[here](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Training-ML-Agents.md).(#4160)
### Steps to Migrate
- The configuration format for curriculum and parameter randomization has changed. To upgrade your configuration files,
diff --git a/docs/Readme.md b/docs/Readme.md
index c3351187d4..df061e8eeb 100644
--- a/docs/Readme.md
+++ b/docs/Readme.md
@@ -1,6 +1,6 @@
# Unity ML-Agents Toolkit
-[](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/)
+[](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/)
[](../LICENSE.md)
@@ -44,7 +44,7 @@ descriptions of all these features.
## Releases & Documentation
**Our latest, stable release is `Release 19`. Click
-[here](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Readme.md)
+[here](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Readme.md)
to get started with the latest release of ML-Agents.**
The table below lists all our releases, including our `main` branch which is
@@ -64,8 +64,8 @@ under active development and may be unstable. A few helpful guidelines:
| **Version** | **Release Date** | **Source** | **Documentation** | **Download** | **Python Package** | **Unity Package** |
|:-------:|:------:|:-------------:|:-------:|:------------:|:------------:|:------------:|
| **main (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/main) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/main/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/main.zip) | -- | -- |
-| **Release 19** | **January 14, 2022** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_19)** | **[docs](https://github.com/Unity-Technologies/ml-agents/tree/release_19_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_19.zip)** | **[0.28.0](https://pypi.org/project/mlagents/0.28.0/)** | **[2.2.1](https://docs.unity3d.com/Packages/com.unity.ml-agents@2.2/manual/index.html)** |
-| **Verified Package 1.0.8** | **May 26, 2021** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/com.unity.ml-agents_1.0.8)** | **[docs](https://github.com/Unity-Technologies/ml-agents/blob/release_2_verified_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/com.unity.ml-agents_1.0.8.zip)** | **[0.16.1](https://pypi.org/project/mlagents/0.16.1/)** | **[1.0.8](https://docs.unity3d.com/Packages/com.unity.ml-agents@1.0/manual/index.html)** |
+| **Release 19** | **January 14, 2022** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_20)** | **[docs](https://github.com/Unity-Technologies/ml-agents/tree/release_20_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_20.zip)** | **[0.28.0](https://pypi.org/project/mlagents/0.28.0/)** | **[2.2.1](https://docs.unity3d.com/Packages/com.unity.ml-agents@2.2/manual/index.html)** |
+| **Verified Package 1.0.8** | **May 26, 2021** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/com.unity.ml-agents_1.0.8)** | **[docs](https://github.com/Unity-Technologies/ml-agents/blob/release_20_verified_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/com.unity.ml-agents_1.0.8.zip)** | **[0.16.1](https://pypi.org/project/mlagents/0.16.1/)** | **[1.0.8](https://docs.unity3d.com/Packages/com.unity.ml-agents@1.0/manual/index.html)** |
If you are a researcher interested in a discussion of Unity as an AI platform,
see a pre-print of our
diff --git a/docs/Training-on-Amazon-Web-Service.md b/docs/Training-on-Amazon-Web-Service.md
index 0d7e0fe30e..f220a5eec6 100644
--- a/docs/Training-on-Amazon-Web-Service.md
+++ b/docs/Training-on-Amazon-Web-Service.md
@@ -69,7 +69,7 @@ After launching your EC2 instance using the ami and ssh into it:
2. Clone the ML-Agents repo and install the required Python packages
```sh
- git clone --branch release_19 https://github.com/Unity-Technologies/ml-agents.git
+ git clone --branch release_20 https://github.com/Unity-Technologies/ml-agents.git
cd ml-agents/ml-agents/
pip3 install -e .
```
diff --git a/docs/Training-on-Microsoft-Azure.md b/docs/Training-on-Microsoft-Azure.md
index f3f647f9c9..6e5fff8d77 100644
--- a/docs/Training-on-Microsoft-Azure.md
+++ b/docs/Training-on-Microsoft-Azure.md
@@ -33,7 +33,7 @@ view the documentation for doing so [here](#custom-instances).
instance, and set it as the working directory.
2. Install the required packages:
Torch: `pip3 install torch==1.7.0 -f https://download.pytorch.org/whl/torch_stable.html` and
- MLAgents: `python -m pip install mlagents==0.29.0`
+ MLAgents: `python -m pip install mlagents==0.30.0`
## Testing
diff --git a/docs/Unity-Inference-Engine.md b/docs/Unity-Inference-Engine.md
index 49385c2dcf..31a7c137c8 100644
--- a/docs/Unity-Inference-Engine.md
+++ b/docs/Unity-Inference-Engine.md
@@ -35,9 +35,9 @@ The ML-Agents Toolkit only supports the models created with our trainers. Model
loading expects certain conventions for constants and tensor names. While it is
possible to construct a model that follows these conventions, we don't provide
any additional help for this. More details can be found in
-[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
+[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
and
-[BarracudaModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs).
+[BarracudaModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs).
If you wish to run inference on an externally trained model, you should use
Barracuda directly, instead of trying to run it through ML-Agents.
diff --git a/ml-agents-envs/README.md b/ml-agents-envs/README.md
index 742a05400d..3d2194aebc 100644
--- a/ml-agents-envs/README.md
+++ b/ml-agents-envs/README.md
@@ -17,7 +17,7 @@ communication.
Install the `mlagents_envs` package with:
```sh
-python -m pip install mlagents_envs==0.29.0
+python -m pip install mlagents_envs==0.30.0
```
## Usage & More Information
diff --git a/ml-agents-envs/mlagents_envs/__init__.py b/ml-agents-envs/mlagents_envs/__init__.py
index 8650fdbc2a..8476df42fa 100644
--- a/ml-agents-envs/mlagents_envs/__init__.py
+++ b/ml-agents-envs/mlagents_envs/__init__.py
@@ -2,4 +2,4 @@
__version__ = "0.30.0"
# Git tag that will be checked to determine whether to trigger upload to pypi
-__release_tag__ = None
+__release_tag__ = "release_20"
diff --git a/ml-agents/README.md b/ml-agents/README.md
index 8d347344fc..470ae4a98e 100644
--- a/ml-agents/README.md
+++ b/ml-agents/README.md
@@ -16,7 +16,7 @@ package.
Install the `mlagents` package with:
```sh
-python -m pip install mlagents==0.29.0
+python -m pip install mlagents==0.30.0
```
## Usage & More Information
diff --git a/ml-agents/mlagents/trainers/__init__.py b/ml-agents/mlagents/trainers/__init__.py
index 8650fdbc2a..8476df42fa 100644
--- a/ml-agents/mlagents/trainers/__init__.py
+++ b/ml-agents/mlagents/trainers/__init__.py
@@ -2,4 +2,4 @@
__version__ = "0.30.0"
# Git tag that will be checked to determine whether to trigger upload to pypi
-__release_tag__ = None
+__release_tag__ = "release_20"
diff --git a/ml-agents/setup.py b/ml-agents/setup.py
index d1b8c6fe64..63bdb78a93 100644
--- a/ml-agents/setup.py
+++ b/ml-agents/setup.py
@@ -65,7 +65,7 @@ def run(self):
"protobuf>=3.6",
"pyyaml>=3.1.0",
# Windows ver. of PyTorch doesn't work from PyPi. Installation:
- # https://github.com/Unity-Technologies/ml-agents/blob/release_19_docs/docs/Installation.md#windows-installing-pytorch
+ # https://github.com/Unity-Technologies/ml-agents/blob/release_20_docs/docs/Installation.md#windows-installing-pytorch
# Torch only working on python 3.9 for 1.8.0 and above. Details see:
# https://github.com/pytorch/pytorch/issues/50014
"torch>=1.8.0,<=1.11.0;(platform_system!='Windows' and python_version>='3.9')",