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Description
TODOs
- tile chunk saving && map stealing
- refactor repl console and scripting
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Map Teleportconflicts with Pylons - sometimes the position of cursor in game is shifted up a few pixels comparing with its real location
- Some assets(
Content/Images/TIles_650.xnb,Content/Images/projectile_179.xnb) failed to load on linux because of filesystem's case sensitivity - visual glitch under high fps
- Refactoring
TerraAngelSetup - Blueprint editor for handling network packets
- Upgrading FNA
- there are some minor memory leaks of
glyphRangesinClientAssets
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